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FGFS-4.1
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OpenSceneGraph
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Robert Osfield
1264ec736a
Added support for controlling the extents of the volume rendering by nesting the hull underneath VolumeTile. Currently only supported by the new osgVolume::MultipassTechnique
2014-01-16 16:08:43 +00:00
Robert Osfield
5571c361dc
Implemented ability to switch between different shaders with new MultipassTechnique
2013-12-13 12:38:01 +00:00
Robert Osfield
5bea13c172
Added new osgVolume::VolumeScene and osgVolume::MultipassTechnique class shells that will be filled out to provide multi-pass volume rendering that handles mixing of
...
3D meshes with volume rendering and segmentation of volumes via a user defined hull mesh.
2013-11-21 18:17:44 +00:00