Michael PLATINGS
82ea9597e5
Added support for Euler angles and step/linear/cubic-bezier interpolation.
2010-06-08 17:32:36 +00:00
Michael PLATINGS
4e42d9e89a
Added more NURBS types to triangulate.
2010-06-07 15:25:18 +00:00
Michael PLATINGS
359b6b480d
From Alessandro Terenzi: modifications for supporting opacity, reflective and emissive maps beyond the already supported diffuse map in the FBX plugin.
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A problem with transparency has also been fixed: objects were transparent wrt themselves but were opaque wrt to other objects.
Finally I added the support for "mixing factors" of diffuse, reflective and opacity textures/values.
From Michael Platings: added "LightmapTextures" plugin option that changes the way textures are interpreted so Alessandro's models appear correctly. Also refactored to put many functions in one class to avoid passing around too many arguments to functions.
2010-06-04 19:50:32 +00:00
Robert Osfield
0fefe9a789
Converted osg::notify to OSG_INFO etc.
2010-05-28 16:26:24 +00:00
Michael PLATINGS
324ddd0ca3
No longer removes redundant nodes because node structure may be important.
2010-04-28 14:05:47 +00:00
Michael PLATINGS
d5fafcecbd
Updated the plugin to be compatible with version 2011.2 of the FBX SDK
2010-04-14 16:43:50 +00:00
Michael PLATINGS
8e53cfe6fc
Added support for double precision geometry
2010-04-13 14:50:31 +00:00
Michael PLATINGS
03d5b81a6f
Workaround for files exported from SoftImage that don't tag skeleton nodes correctly.
2010-03-19 20:12:19 +00:00
Michael PLATINGS
65489693d9
Fix for some FBX files with multiple meshes bound to a bone.
2010-03-04 16:27:19 +00:00
Robert Osfield
7e5dd8ce17
Ran dos2unix of files to fix issues with file endings
2010-03-03 17:24:04 +00:00
Michael PLATINGS
fd6f3edf15
2010-03-03 16:14:04 +00:00
Michael PLATINGS
2609c4aa02
2010-03-02 18:18:06 +00:00
Michael PLATINGS
6ec0e11b2a
2010-02-24 10:25:50 +00:00
Robert Osfield
2e11c49742
From Michael Platings, "This plugin adds support for the Autodesk FBX file format. It imports animations, including skeletal and morph animations, hence all my previous submissions to osgAnimation. The plugin won't build without the changes made in the "osgAnimation small additions" submission (14th August).
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The plugin requires the FBX SDK to be installed, available from http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478 "
2009-11-19 11:44:44 +00:00