Commit Graph

2287 Commits

Author SHA1 Message Date
Robert Osfield
92092a56ae Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications 2017-04-26 11:50:35 +01:00
Robert Osfield
a4b0dc7426 Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&). 2017-04-25 18:04:04 +01:00
mp3butcher
8d40323761 add Extensions 2017-04-05 18:11:50 +02:00
mp3butcher
9d490bbf1c add ScriptNodeCallback serializer 2017-03-28 22:37:34 +02:00
Robert Osfield
6308b497f2 Replaced macro based selection of which shaders to use by default with DisplaySettings::setShaderHint() and OSG_SHADER=HINT=GL2|GL3|GLES2|GLES3|NONE controls 2017-03-27 11:44:41 +01:00
OpenSceneGraph git repository
602a6beda8 Merge pull request #225 from MPursche/add_texture2dmultisample_serializer
Added serializer for Texture2DMultisample
2017-03-22 10:31:45 +00:00
Marcel Pursche
422587a285 Added serializer for Texture2DMultisample 2017-03-22 10:47:58 +01:00
Thomas Hogarth
76fe572934 Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
Robert Osfield
ffbc1167de Added lazy state updating for vertex array object binding/unbinding 2017-03-13 11:44:34 +00:00
Robert Osfield
61782d8f29 Build fixes 2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681 Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
Robert Osfield
96760970ed Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated. 2017-03-09 17:01:33 +00:00
d-a-heitbrink
7b3fc0925c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-03-01 16:12:49 -06:00
Robert Osfield
255a86cbe2 Added public accessors 2017-01-17 10:52:26 +00:00
d-a-heitbrink
3d2f4ea404 Added support for Bindless texture extension,
64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Hartwig
5e0b3dacc6 Replaced tabs with spaces 2017-01-07 13:54:21 +01:00
Hartwig
7c1098c843 Addition of documentation for LOD and PagedLOD
Documentation has been added for their default constructors. Furthermore, the consequences of different center modes have been explained. A comment regarding the setting of the radius has been fixed.
2017-01-07 09:20:56 +01:00
Robert Osfield
1abd99f084 Added support for glObjectLabel debugging 2016-11-15 14:35:47 +00:00
Robert Osfield
5b375124cc Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion. 2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
b10d30242d Fixed GLES build due to lack of GLclampd 2016-10-12 18:00:05 +01:00
Laurens Voerman
1a664b19de add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter 2016-10-12 13:29:58 +02:00
Robert Osfield
38ff11f8c5 Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role 2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282 Streamlined the dispatch and activation of attribute dispatchers 2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1 Removed unused vertex and texcoord array dispatchers 2016-10-11 11:29:29 +01:00
Fabian Wiesel
b13bbe3bdb VAO id is a GLuint 2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3 Removed GLBeginEndAdapter as it is no longer needed 2016-10-11 11:29:29 +01:00
Robert Osfield
aa0c8fdefd Added ApplyTextureModeProxy for temporarily applying a texture mode 2016-10-11 11:29:29 +01:00
Robert Osfield
1914eb435b Added State::ApplyModeProxy to help with temporarily applying a mode 2016-10-11 11:29:29 +01:00
Robert Osfield
cd3a5f8097 Added osg::convertToRGBA8(Vec4f) convenience function 2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546 Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects 2016-10-11 11:29:29 +01:00
Robert Osfield
a5e0398a29 Fixed typo in comment 2016-10-11 11:29:29 +01:00
Robert Osfield
611b7afb07 Added OSG_EXPORT 2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions. 2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9 Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342 Removed no longer used member variables 2016-10-11 11:29:29 +01:00
Robert Osfield
65884f296b Removed no longer used data structures 2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3 Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp 2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF. 2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4 Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.

Restructred BufferObject assigned in osg::Geometry

Added
2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520 Streamlined State::_is*Supported variables 2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8 Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE 2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02 Removed deprecated code paths and moved implementations into headers 2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037 Refactored the VertexArrayState's handling of vertex attribute aliasing 2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6 Moved implementations from .cpp's to headers as inline methods to improve performance. 2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205 Improved naming of createVertexArrayState(..) method 2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814 Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage 2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28 Added support for clean up Vertex Array Objects 2016-10-11 11:29:29 +01:00
Robert Osfield
4131d2da34 Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO 2016-10-11 11:29:29 +01:00