Robert Osfield
50e63ad3ee
Added readScript/writeScript methods to ReaderWriter
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14366 16af8721-9629-0410-8352-f15c8da7e697
2014-07-14 15:59:06 +00:00
Robert Osfield
bfdcf4d8d1
Fixed build of V8 and Python plugins
2014-01-03 14:36:58 +00:00
Robert Osfield
6d8f40d13a
Added support for passing parameters in and out of scripts.
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Implemented support for osg::ValueObject in LuaScriptEngine.
2013-09-24 15:17:42 +00:00
Robert Osfield
085bfd83d7
From Wang Rui, "The Python header will look for its libraries using "#pragma comment(lib,"python32_d.lib")" for MSVC. So user-specified libraries will not really be set for the osgdb_python plugin. This small fix may help locate the Python libraries after putting the CMakeLists.txt into src/osgPlugins/python
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2013-09-09 16:02:32 +00:00
Robert Osfield
bd7ec9c5f7
Added initial cut of basic scripting support, introducing an osg::Script object to wrap up the individual scripts, osg::ScriptCallback for assigning a Script as node callback and an osg::ScriptEngine base class that plugins implement to provided support for specific scripting languages.
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Provided are lua, python and V8 (for javascript) plugins that just open up enough of a link to the respective libs to run a script, there is no scene graph <-> script communication in current implementation.
2013-08-09 16:51:06 +00:00