Commit Graph

633 Commits

Author SHA1 Message Date
Robert Osfield
0af758716a For cases where the RenderBin has its own StateSet do a popAllStateSets()
to ensure that the state is completely ready for the RenderBin's StateSet to be at the bottom.
2006-07-19 20:56:24 +00:00
Robert Osfield
4591c68d95 Fixed error in enum, completely perplexed how the error got in... 2006-07-19 19:45:32 +00:00
Robert Osfield
dfbc9d0441 Moved the moveToRootStateGraph(,) from RenderStage::drawImplemenation() to RenderBin::drawImplementation(); 2006-07-18 20:17:31 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
9790d15f30 Reduced the verbosity of debug info. 2006-07-18 13:04:57 +00:00
Robert Osfield
f2d50d943b Updated wrappers 2006-07-18 11:42:27 +00:00
Robert Osfield
a74801a0ee Added Optimizer::FlattenBillboardsVisitor. 2006-07-18 11:03:46 +00:00
Robert Osfield
524417f981 Removed debug info 2006-07-14 11:29:41 +00:00
Robert Osfield
e835ea5328 Speeded up merge geometry 2006-07-14 11:04:24 +00:00
Robert Osfield
47c7c43c64 Optimized the MERGE_GEODES pass 2006-07-13 20:42:10 +00:00
Robert Osfield
dd32e6425e Added StatsVisitor to include/osg/Statistics, and usage of it in osgUtil::Optimizer.
Added --optimize <string> option to osgconv
2006-07-13 15:25:22 +00:00
Robert Osfield
dd6a33da49 Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
30265ac0b3 Added support for RenderBin's have a local top level StateSet. This is now
used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
240fc9ebee Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
a9f2e345c9 From David Fries, Reset only the RenderLeaf objects used in the last
frame as given by the _currentReuseRenderLeafIndex instead of
resetting all leaves which can be very time consuming.
2006-06-26 09:18:49 +00:00
Robert Osfield
4c5452733b With direction from Paul Melis, fixed bug in CopySharedSubgraphsVisitor which prevented
it being applied.  Also fix inappropriate comment.
2006-06-08 11:39:10 +00:00
Robert Osfield
bf0828138c Cleaned up the OpenGL error reporting. 2006-05-22 19:30:07 +00:00
Robert Osfield
8af7b04c5b From Farshid Lashkari, "The drawInner() method of osgUtil::RenderStage ignores the
checkForGLErrors flag of the osg::State object. The attatched file
fixes this."
2006-05-09 09:47:26 +00:00
Robert Osfield
a8c52a90f0 Added selective support for thread safe ref/unref such that the rendering
backend now doesn't use thread safe ref counting where multi-buffering exists.
This reduces the overhead of multi-threading.
2006-05-02 15:52:46 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
fb35d02c33 Added setting of the FrameStamp on the RenderStage's local GraphicsContext to
keep it in sync with the calling graphics context.
2006-04-17 13:25:33 +00:00
Robert Osfield
4c0cfd18da From Ben Discoe, added missing drawable->dirtyDisplayList(). 2006-04-14 08:28:35 +00:00
Robert Osfield
761a3b43ac From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer. 2006-04-06 14:06:22 +00:00
Don BURNS
de930be1c1 Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
skipping the first point.
2006-04-04 23:22:34 +00:00
Robert Osfield
def7a78842 Fixed typo of Validity. 2006-02-22 19:14:01 +00:00
Robert Osfield
32b929a493 Added support for OpenGL mode black listing to provide better support
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Don BURNS
8f7d349f7e Added a filter to the Delaunay Triangulator to insure that incoming points
are unique in the X and Y components.
2006-02-08 23:41:32 +00:00
Robert Osfield
608a183753 Added s/getDoTriStrip and s/getSmoothing method. 2006-02-06 20:36:09 +00:00
Robert Osfield
6624f3aa62 Improved default settings, re-enambled smoothing and tri stripping of sampled data. 2006-02-06 19:16:04 +00:00
Robert Osfield
3936bcde9e Added support for up sampling by dividing longest edges. 2006-02-06 17:12:35 +00:00
Robert Osfield
e89852e25f From Marco Jez, " I've modified in order to make FBO mipmapping work. In
FrameBufferObject.cpp there is also another fix: when initializing a FBO
attachment from a CameraNode attachment, the renderbuffer's format must be
set to the attachment's internal format, not to the image's pixel format.

Another problem is that attaching a renderbuffer to the FBO through
CameraNode is not simple (if not impossible) if you don't intend to specify
an Image object. Probably CameraNode could be enriched with an
"attach(buffer, width, height, format)" method. For example if you attach a
color buffer as a texture whose size is different than that of the
CameraNode's viewport you also need to attach a depth buffer of the same
size, because the depth buffer that is automatically attached by RenderStage
has the viewport's size. FBOs require that all attachment have the same
dimensions, so said setup will fail if you can't specify a custom depth
renderbuffer"
2006-02-04 21:20:25 +00:00
Robert Osfield
df1d2ee93b cleaned up clampNearNar code. 2006-01-24 12:02:40 +00:00
Robert Osfield
a0f43443a4 From Marco Jez, addition of glw extension checking under Windows, and tweaks to
BlendEquation and RenderStage to correct the extensions being tested.
2006-01-18 11:45:58 +00:00
Robert Osfield
93a2c3d011 Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context. 2006-01-16 17:05:17 +00:00
Robert Osfield
ab71114219 Moved the body of the FBOExtensions::instance() to the .cpp and added bool to
control whether that an FBOExtensions structure can be created if missing.
2006-01-03 10:44:14 +00:00
Robert Osfield
58d82d0f66 Added setting of the parent path on the new PickVisitor. 2005-12-23 10:59:12 +00:00
Robert Osfield
378dc18f1c Seperated out the view and model matrices in IntersectVisitor to allow
handling of world coordinates better when using PickVisitor.
2005-12-22 14:06:33 +00:00
Robert Osfield
aef81ae00d Added check against the validity of the _inverse matrix pointer. 2005-12-19 15:05:26 +00:00
Robert Osfield
7b31c2e6ac Added debugging info for future reference (currently commented out.) 2005-12-19 13:57:04 +00:00
Robert Osfield
acf198b28b Added transform of the eye point into local coordinates to properly account
for transforms within the scene graph.
2005-12-19 13:40:32 +00:00
Robert Osfield
df005827de Improved handling of clamping of projection matrix for scenes with close to zero depth range. 2005-12-18 16:06:17 +00:00
Robert Osfield
c738af1e91 Fixed null matrix op. 2005-12-16 17:01:30 +00:00
Robert Osfield
13e45c98fb Fixed handling of absolute transforms in IntersectVisitor. 2005-12-16 16:27:17 +00:00
Robert Osfield
2815622c35 Improved stats handling, and fixed a couple of stats bugs. 2005-12-15 17:14:40 +00:00
Robert Osfield
da2adaec06 From Eric Sokolosky, add setting of _cameraRequiresSetUp in constructor to
avoid uninitialized variable.
2005-12-09 09:38:46 +00:00
Robert Osfield
60f7607618 Added support for pre and post relative transforms on cameranode. 2005-12-08 11:01:38 +00:00
Robert Osfield
53ee0ce3ec Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
3f3c7b1df8 Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00