Commit Graph

14 Commits

Author SHA1 Message Date
Robert Osfield
f42f6e4fb9 Added handling or null dynamic_cast 2016-06-24 11:49:14 +01:00
Robert Osfield
de80cac99f Fixed -Wextra warnings 2016-06-08 10:18:23 +01:00
Robert Osfield
2056800017 Fixed shadows warning 2016-05-23 16:22:49 +01:00
Robert Osfield
321750d72d From Jannik Heller, "I noticed the rotation in the OrbitManipulator depends on the framerate. To reproduce this issue, start the osganimate example, rotate the model with the left mouse button, then let go of the mouse button while still moving. You will notice that with V-Sync enabled, the model rotates slower.
The OrbitManipulator calculates a scale to counteract the framerate dependency, but it turns out this scale wasn't used for the rotation yet."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14744 16af8721-9629-0410-8352-f15c8da7e697
2015-03-01 11:08:58 +00:00
Robert Osfield
977ec20751 Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
097aedf23c From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
1454e9c760 From Tamer Fahmy, Fix for bug when scrolling down and using render on demand.
"Currently issuing a mouse scroll DOWN event would stop updating
animations in progress.

The fix consists of changing the line
 us.requestContinuousUpdate( false );
to:
 us.requestContinuousUpdate( isAnimating() || _thrown );

in OrbitManipulator::handleMouseWheel() as has been done for the
GUIEventAdapter::SCROLL_UP case a couple of lines earlier or in
src/osgGA/FirstPersonManipulator.cpp."
2012-02-07 10:51:22 +00:00
Robert Osfield
fe6d590fc5 Changed setTransformation(eye, center, up) paramter ordering to match gluLookAt conventions. 2010-08-16 11:03:24 +00:00
Robert Osfield
39ee19e058 Fixed warnings 2010-06-17 15:23:44 +00:00
Robert Osfield
da60a3c615 From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel. 2010-06-14 15:20:47 +00:00
Robert Osfield
2cf3224dd3 From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
Robert Osfield
ee78e70d78 Fixed 3 space indenting 2010-05-25 17:02:22 +00:00
Robert Osfield
d0f48a2712 From Jan Perciva with changes from Robert Osfield, "I am submitting improved osgGA camera manipulators.
Changes:
- new mouse wheel zoom/movement/center functionality
- ability to fix vertical axis (important for CAD)
- possibility to specify values as absolute values or relative to model size
- kind of backward compatibility by flags passed to constructor
- and much more
- restructuring classes to use kind of hierarchy and standard way of event processing (handle methods). This way, there is much more code reusability and it is more easy to develop new kinds of manipulators.

Briefly, the new architecture keeps MatrixManipulator as base abstract class. StandardManipulator is the feature-rich standard manipulator with two main descendant classes: OrbitManipulator and FirstPersonManipulator. OrbitManipulator is base class for all trackball style manipulators, based on center, rotation and distance from center. FirstPersonManipulator is base for walk or fly style manipulators, using position and rotation for camera manipulation.
"

Changes by Robert: Replaced osg::Vec3 by osg::Vec3d, introduced DEFAULT_SETTINGS enum and usage.  Added frame time member variables in prep for improving throw animation when vysync is off.
2010-05-25 12:05:13 +00:00