Commit Graph

3092 Commits

Author SHA1 Message Date
Robert Osfield
ba9dfb2ff6 From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:40:20 +00:00
Robert Osfield
d14a602a59 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
2b1abf1937 From Giampaolo Vigano, "please find attached a further fix for 3ds plugin: now reflection map works also with transparent objects (I also removed a redundant setting of BlendFunc)."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14855 16af8721-9629-0410-8352-f15c8da7e697
2015-04-22 14:25:34 +00:00
Robert Osfield
5237185e8c From Chris Denham, "I found a couple of memory leaks in 3DS reader plugin and I have attached corrected files. I have attached an example 3DS file I used to test the leaks/fixes using osgviewer for trunk at rev [14853] and the tagged version 3.2.1.
The first leak is in the lib3ds module (yeah, I know that probably should be corrected at http://code.google.com/p/lib3ds/ but I'm assuming that as no commits have happened there since 2011 that it may be better to fix the copy we have in the OSG of that project) The leak is caused by lib3d's use of realloc(ptr, 0) to free up memory allocations, but realloc, when ptr==NULL returns malloc(0) rather than NULL and thus leaks a zero byte allocation. The solution here was to adjust the 'lib3ds_util_reserve_array' function so that it realloc is not used to release a NULL pointer.

The second leak is in ReaderWriter3DS.cpp and arises when any of the created StateSet objects added to the StateSetMap don't subsequently get applied to a Node. The solution here was just to simply use the osg::ref_ptr around the raw StateSet pointer that was used in the locally defined StateSetInfo struct."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14854 16af8721-9629-0410-8352-f15c8da7e697
2015-04-21 17:29:15 +00:00
Robert Osfield
54b389a18a Build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14849 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 10:19:04 +00:00
Robert Osfield
3a2380932f Changed MSVC version test to <= to enable fallback for VS2010.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14841 16af8721-9629-0410-8352-f15c8da7e697
2015-04-16 11:19:50 +00:00
Robert Osfield
eb893eba75 Added missing const to find VS2005 build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14836 16af8721-9629-0410-8352-f15c8da7e697
2015-04-15 17:12:52 +00:00
Robert Osfield
3add98180c From Philippe Renon, MingW build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14834 16af8721-9629-0410-8352-f15c8da7e697
2015-04-14 15:50:51 +00:00
Robert Osfield
0a1db3d6fc From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
166c49eedd From Konstantin Matveyev, "I've added GLES3 profile, which also enables GLES2 features (OSG_GLES3_AVAILABLE=true => OSG_GLES2_AVAILABLE=true).
If OSG_OPENGL_PROFILE="GLES3" =>
GraphicsWindowIOS will create gles3 context.
If failed, GraphicsWindowIOS will create gles2 context.
Multisampling also working.

"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14831 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:11:32 +00:00
Robert Osfield
a711fdba36 From Laurens Voerman, I have modified the FindOpenEXR.cmake to find the debug libraries, and to define a variable
(OPENEXR_LIBRARIES_VARS) with the variable names that might have a _DEBUG version defined.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14830 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 09:50:27 +00:00
Robert Osfield
70b5297575 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
ab2fc1be76 From Giampaolo Viganò, "you can find in the attached ZIP archive a fix for 3ds plugin transparent/diffuse textures and opacity maps and the support for reflection map"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14825 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 16:58:31 +00:00
Robert Osfield
814693ffc1 Build fix for VS2005.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14821 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 15:43:34 +00:00
Robert Osfield
c753dbc3e6 Added automatic rotation of jpeg image based on EXIF rotation information provided in the header.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14819 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:29:31 +00:00
Robert Osfield
8fb08496ae Added reading of EXIF_Orientation tags when present in a jpeg file.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14817 16af8721-9629-0410-8352-f15c8da7e697
2015-04-02 16:11:22 +00:00
Robert Osfield
950d7bb60b From Wojciech Lewandowski, Windows build fixes, "These are the tweaks I had to make. JSON_Objects / json_stream headers attached. I am not sure how these will behave on VS 2010. Someone with VS 2010 should test it. Should be okay on VS 2008 and below + VS 2012 and above, though."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14816 16af8721-9629-0410-8352-f15c8da7e697
2015-04-02 10:12:22 +00:00
Robert Osfield
d9f920ee37 Fixed VisualStudio warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14802 16af8721-9629-0410-8352-f15c8da7e697
2015-03-17 18:10:21 +00:00
Robert Osfield
b8cd439697 Changed to using osgDB::ofstream to work around Windows build issue
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14794 16af8721-9629-0410-8352-f15c8da7e697
2015-03-17 08:19:05 +00:00
Robert Osfield
728d5ead52 Removed unneccessary library link line.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14793 16af8721-9629-0410-8352-f15c8da7e697
2015-03-16 17:01:57 +00:00
Robert Osfield
d3e9c44440 From Mattias Helsing, add copyright notice from other osgjs header to the json_stream header
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14781 16af8721-9629-0410-8352-f15c8da7e697
2015-03-12 13:41:00 +00:00
Robert Osfield
3d144a0312 Added using namespace std and removed the std:: prefixes before the std::isfinte and std::isinf function calls to avoid problems with Android builds against older NDK's.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14780 16af8721-9629-0410-8352-f15c8da7e697
2015-03-12 13:37:08 +00:00
Robert Osfield
53859bb3de From Laurens Voerman, warning fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14778 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:47:08 +00:00
Robert Osfield
11f5039695 From Laurens Voerman, "The current version will not compile with SDL version 2, error
OpenSceneGraph\src\osgPlugins\sdl\JoystickDevice.cpp(42): error C2664: 'const char *SDL_JoystickName(SDL_Joystick *)' : cannot convert argument 1 from 'int' to 'SDL_Joystick *'
due to changes in the SDL api.

Tested with Visual Studio Express 2013; SDL 2.0.1"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14776 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:36:45 +00:00
Robert Osfield
2a84719f4a From Cedric Pinson, gles and osgjs plugins that support conversion of OSG loaded models into a form that can be used with osgjs JavaScript library
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14770 16af8721-9629-0410-8352-f15c8da7e697
2015-03-09 11:27:26 +00:00
Robert Osfield
8c8b8f3305 Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14759 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 18:36:44 +00:00
Robert Osfield
b59b0e0253 Fixed Windows warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14737 16af8721-9629-0410-8352-f15c8da7e697
2015-02-27 09:05:04 +00:00
Robert Osfield
9dffd49241 From Bradley Baker Searles, "Small patch attached to handle DDS flip when s=4. Currently it will omit flipping and generate a warning: "Vertical flip was skipped. Image dimensions have to be multiple of 4."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14729 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 18:06:06 +00:00
Robert Osfield
d1c93f6bad Fixed typo
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14725 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 14:16:22 +00:00
Robert Osfield
5f1b41a84f From Aitor Moreno, "Attached you will find the modified file without the lines which raises the exception. "
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14721 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 19:38:43 +00:00
Robert Osfield
47db2da8b4 From Andreas Henne, Support for GL3 core profile in osgText
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
2015-02-25 18:56:29 +00:00
Robert Osfield
213efd20ad Fixed matrix setup.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14714 16af8721-9629-0410-8352-f15c8da7e697
2015-02-24 11:06:05 +00:00
Robert Osfield
e5d51da1b3 From Sebastian Messerschmidt, "Attached you find a version of the ReaderWriterDDS with info outputs set to OSG_INFO instead of OSG_NOTICE. The old version spams the console for each loaded DDS file."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14701 16af8721-9629-0410-8352-f15c8da7e697
2015-02-18 10:23:14 +00:00
Robert Osfield
66210a6aca Fixed warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14689 16af8721-9629-0410-8352-f15c8da7e697
2015-02-11 19:21:27 +00:00
Robert Osfield
bbb54cedc7 Commented out the experimental V8 and Python plugins as these plugins only existed as a proof of concept test linkage with these dependenices, and have no functionality beyond this.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14678 16af8721-9629-0410-8352-f15c8da7e697
2015-02-02 09:53:55 +00:00
Robert Osfield
045caf1086 From Javier Taibo,
"I have found a "bug" in the new audio decoding code (actually I think the bug is in ffmpeg, but anyway it should be wise to protect the OSG plug-in about it). I am attaching a security check in FFmpegDecoderAudio.cpp.

If anybody is curious about the problem, it happens sometimes when decoding an AAC audio stream. It eventually includes a PCE block inside the AAC audio frame and then ffmpeg audio decoding function signals a "new_frame" with 1024 samples, but a null pointer instead of the audio data. It can be easily detected because in these cases number of channels is 0. Maybe this is the intended behaviour for ffmpeg, but I find it quite weird.
"

" It seems that libav does not have a channels attribute in AVFrame structure. This new version should do."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14676 16af8721-9629-0410-8352-f15c8da7e697
2015-01-23 17:15:20 +00:00
Robert Osfield
d409ffcb91 From Javier Taibo, "I have found that since version 1.1, FFMPEG changed the way audio streams are retrieved, from packed to planar format. SDL interprets packed audio, as is used in the osgmovie example. To make the audio work when the OSGffmpeg plug-in is compiled against recent FFMPEG versions, FFmpegDecoderAudio must check for planar formats and in these cases request the samples as packed. This way all works as before. It can be checked with osgmovie example application.
$ osgmovie --audio movie.avi.ffmpeg
  FFmpegImageStream::open audio failed, audio stream will be disabled: unknown audio format

  With the attached FFmpegDecoderAudio.cpp, audio sounds correctly.

  I am also attaching a modified version of FindFFmpeg.cmake that allows to set as FFMPEG_DIR the ffmpeg compiled in the source directory structure. It should not break anything as it only adds some additional search paths.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14654 16af8721-9629-0410-8352-f15c8da7e697
2015-01-07 14:14:55 +00:00
Robert Osfield
b1852757b5 From Jason Beverage, "Here is a fix to the STL plugin that fixes build errors introduced in the last commit. It's just a simple addition of the stdint.h header."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14644 16af8721-9629-0410-8352-f15c8da7e697
2015-01-05 17:39:44 +00:00
Robert Osfield
78729e28fd From Marc Helbling, Clément Léger, Aurélien Chatelain, Paul Cheyrou-Lagrèze :
"a last submission for the obj plugin
* supports vertex color definition after vertex position by Clément Léger
* supports zbrush vertex color definition (as #MRGB comment) by Aurélien Chatelain
* adds a noReverseFace option to not mess with face definition by Aurélien Chatelain
* makes material parsing case insensitive (by Paul Cheyrou-Lagrèze and me)
* makes the plugin resilient to faulty vertex uv/normal definition (i.e. when a too big index is referenced) by Aurélien hatelain
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14641 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:25:46 +00:00
Robert Osfield
50203023c7 From Aurélien Chatelain, "adds support for
* quad primitives
* face definition with the "vertex_index" label (previously only "vertex_indices" was supported)
* replaces normal computation by the SmoothingVisitor to avoid code duplication
"

Submitted by Marc Helbling.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14640 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 11:02:18 +00:00
Robert Osfield
2870c12b03 From Aurélien Chatelain, "updates the STL plugin:
* fixes vertex color support
* adds 'magics' color definition
* cleans options to make the plugin more consistent with other plugins
* adds options to not tristrip geometries"

Submitted by Marc Helbling.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14638 16af8721-9629-0410-8352-f15c8da7e697
2014-12-24 10:47:25 +00:00
Robert Osfield
f984f6032f Added support for reading Vec3 colour arrays
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14634 16af8721-9629-0410-8352-f15c8da7e697
2014-12-23 14:20:53 +00:00
Robert Osfield
5a4f962013 Changes to allow the COLLADA plugin to compile against the latest COLLADA DOM version 2.4 as well as retaining compatibility with the old 2.2 DOM.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14633 16af8721-9629-0410-8352-f15c8da7e697
2014-12-23 12:10:03 +00:00
Robert Osfield
4945e03bcb Windows build error and warning fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14626 16af8721-9629-0410-8352-f15c8da7e697
2014-12-19 11:00:31 +00:00
Robert Osfield
8be71caeaf From Aitor Moreno, LAS plugin - depends upon boost and liblas and liblas-c
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14622 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 17:47:08 +00:00
Robert Osfield
075e874c85 From Sukender, "Added options to the FBX writer: an ascii/binary switch, and the ability to select FBX version as the SDK handles it (Ex: "FBX201300").
This allows the user to achieve backward compatibility, and debug format issues using text output."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14613 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 09:24:46 +00:00
Robert Osfield
69abe094ab From Javier Taibo, " I have found that since version 1.1, FFMPEG changed the way audio streams are retrieved, from packed to planar format. SDL interprets packed audio, as is used in the osgmovie example. To make the audio work when the OSGffmpeg plug-in is compiled against recent FFMPEG versions, FFmpegDecoderAudio must check for planar formats and in these cases request the samples as packed. This way all works as before. It can be checked with osgmovie example application.
$ osgmovie --audio movie.avi.ffmpeg
  FFmpegImageStream::open audio failed, audio stream will be disabled: unknown audio format

  With the attached FFmpegDecoderAudio.cpp, audio sounds correctly.

  I am also attaching a modified version of FindFFmpeg.cmake that allows to set as FFMPEG_DIR the ffmpeg compiled in the source directory structure. It should not break anything as it only adds some additional search paths.

"

Note from Robert Osfield, I have found in testing that audio quality is not good for planar floating point formats, even with adding support for SDL2 to the osgmovie example. I haven't yet tracked down the cause of these audio problems or a solution.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14609 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 19:20:48 +00:00
Robert Osfield
4513709a1b From Sukender, "FBX writer was writing an empty file when the scene had a root node being a Geode.
This was caused be the change in Drawable (now derived from Node) and Geode (now derived from Group).
This fix simply sticks with previous behaviour. Another change could be to adapt WriterNodeVisitor.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14608 16af8721-9629-0410-8352-f15c8da7e697
2014-12-17 10:19:02 +00:00
Robert Osfield
e7ea085912 Fixed warnings and memmory leaks
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14607 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 17:37:03 +00:00
Robert Osfield
e4e22bb1af Fixed warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14606 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 17:15:21 +00:00