Robert Osfield
18d5a9159f
Restructured the system() fallback to be usable for C and C++
2018-01-21 12:09:49 +00:00
Robert Osfield
ae57f3cd46
Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option
2018-01-12 19:52:31 +00:00
luzpaz
2cd31f65e4
misc. typo fixes
...
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
René Molenaar
48dbd61632
Fixed VisualStudio build
2016-10-05 16:31:23 +01:00
Robert Osfield
e64e70870d
Changed the pointer arithmetic to be more explict and readable.
2016-06-21 11:45:19 +01:00
Robert Osfield
51b246d63a
Fixed COVERITY reported overflow defect.
2016-06-20 19:06:01 +01:00
Robert Osfield
b59b0e0253
Fixed Windows warnings
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14737 16af8721-9629-0410-8352-f15c8da7e697
2015-02-27 09:05:04 +00:00
Robert Osfield
1ce8029f39
Fixed windows build warnings
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14574 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 10:37:20 +00:00
Robert Osfield
6d98c5460f
Added getlocaledecpoint() workaround for Android build of lua plugin
...
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14555 16af8721-9629-0410-8352-f15c8da7e697
2014-11-28 10:52:06 +00:00
Robert Osfield
c599189d7d
Added lua-5.2.3 as source code so it can be optinally built as part of the lua plugin, making it possible to work out of the box across all platforms with needing lua as an external dependency.
...
Added the Cmake option OSG_USE_LOCAL_LUA_SOURCE to control whether to build and use the Lua source code in the lua plugin, or look for lua as an external dependency.
2014-02-04 16:49:13 +00:00