Commit Graph

9247 Commits

Author SHA1 Message Date
Robert Osfield
4704621c39 Replaced (long int) with more portable (GLint64) 2016-02-18 10:58:26 +00:00
Robert Osfield
0244b234ca From Tony Vasile, "This is a fix for the handling of OpenFlight files with switches whose children have a transformation matrix on them. It may break other things and I have only tested this with one of my models." 2016-02-18 10:07:29 +00:00
Robert Osfield
09fd75dcf4 From Mourad Boufarguine, "This submission fixes typos in Uniform::getTypename() method in Uniform.cpp (missing "r" in usampler names)." 2016-02-18 09:28:33 +00:00
Robert Osfield
c3d45732a1 Renamed zero and one to transparentCount and opaqueCount to avoid confusion in their meaning and usage. 2016-02-18 08:59:26 +00:00
Robert Osfield
89f74b1a56 Fixed warning 2016-02-17 17:36:10 +00:00
Robert Osfield
6089257d3c Commented out unused functions and variable. 2016-02-17 17:08:07 +00:00
Robert Osfield
97336b89ac Introduced a separate GLuint64 one variable to get around a 32bit build timer issue under Windows. 2016-02-17 16:03:26 +00:00
Robert Osfield
229b833a5a Fixed check against Drawable::isCullingActive().
Removed old code intended to check the Geode parent of a Drawable to see if it's CullingActive is true as this was broken by the change osg::Drawable being derived from osg::Node rather than osg::Object.
2016-01-27 10:10:01 +00:00
Robert Osfield
bf1aa5088e Revert "From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string."
as this submission was meant for the master only, not the binary compatible 3.4 branch.

This reverts commit df97a18a5754ed39ac43044ad9557e8409790ff3.
2016-01-25 12:18:32 +00:00
Robert Osfield
e798db04c8 From John Farrier, "Best I can tell, there is an enumeration for NEVER_CHECK_GL_ERRORS in CheckForGLErrors, defined in State. State.cpp does check to see if you want MORE error checking, but there is no way to turn OFF error checking. This change allows disabling of OpenGL error checking." 2016-01-25 10:49:23 +00:00
Robert Osfield
adbadd66be From Patrick Neary, "In ShaderComposer::getOrCreateProgram(), tesselation control and evaluation shaders are processed but not added to the shader program." 2016-01-25 10:26:52 +00:00
Robert Osfield
bd0cf5e47d Changed the prototype from NULL to osg::DummyObject to address a bug in reading .osgt + .osgx where an image is written out but fails to read the file causes subsequent parts of the file to be mis-read 2016-01-22 10:14:35 +00:00
Robert Osfield
ff1051a6fd From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-19 17:39:03 +00:00
Robert Osfield
3e23c5b22d From Wojciech Lewandowski, Visual Studio 2008 compatibility fix
Two fixed files:

osgPlugins/osgjs/JSON_Objects
osgPlugins/stl/ReaderWriterSTL.cpp.

They did not compile with VS 2008 (recent master from Github). It looks like they defined stdint types  (missing in VS 2008) but code using them also included <osg/Types> header. Errors were caused by minor differences in signed int definitions. I just removed own definitions and added include<osg/Types> instead. It solves the problem and makes the code clearer now.
2015-12-14 18:47:09 +00:00
Robert Osfield
5675d86c9b From Jordi Torres, Fix for missing header file in distribution
osg/TriangleLinePointIndexFunctor was not being installed because it was not added to the CMakeLists.txt
2015-11-23 13:17:06 +00:00
Robert Osfield
5405d9c465 Added support for copying include/osgViewer/config headers on make install. 2015-11-23 12:29:25 +00:00
Robert Osfield
3b17418031 Fixed warning message
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15179 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 15:14:07 +00:00
Robert Osfield
9fc6850962 From Jannik Heller, fixed typo of OSG_COMPIlE_CONTEXTS env var
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15175 16af8721-9629-0410-8352-f15c8da7e697
2015-11-08 11:59:23 +00:00
Robert Osfield
46904ff67a From Mathias Froehlich, "Avoid per frame X11 roundtrips"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15174 16af8721-9629-0410-8352-f15c8da7e697
2015-11-05 14:38:19 +00:00
Robert Osfield
636d595912 From Alberto Luaces, "here are two minimal capitalization fixes for mingw cross-compilation, where case sensitivity matters."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15172 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:43:28 +00:00
Robert Osfield
5310a96c73 Restructed the setting of the RenderStage ClearColor/ClearMask to make the code more readable and to avoid double setting of the ClearMask.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15170 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:41:44 +00:00
Robert Osfield
5dc251a5c1 From Sebastian Messershmidt, "The uncommented pointer type QTimerEvent */*event*/ leads to a compiler error under visual studio 2010"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15168 16af8721-9629-0410-8352-f15c8da7e697
2015-10-23 11:07:30 +00:00
Robert Osfield
6a67be2e32 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15165 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 14:14:53 +00:00
Robert Osfield
74f1838960 Added osg::flushAllDeletedGLObjects to clean up of graphics context after the existing osg::deleteAllGLObjects() to catch any cases where delete doesn't flush GL objects.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15149 16af8721-9629-0410-8352-f15c8da7e697
2015-10-08 15:58:22 +00:00
Robert Osfield
f4e71bad3a OSG_INIT_SINGLETON_PROXY into DatabasePager::prototype() and Registry::instance(), removing the InitRegistry proxy object in src/osgViewer/ViewerBase.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15148 16af8721-9629-0410-8352-f15c8da7e697
2015-10-05 11:18:46 +00:00
Robert Osfield
05f3e038d8 Added fix for case when Renderer is assigned to a Camera that has now View
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15142 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 11:15:09 +00:00
Robert Osfield
1a9a74216b Refactored osgViewer::Renderer's handled of FrameStamp to avoid threading conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15139 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:10:10 +00:00
Robert Osfield
6344d4430d From John Hedström,"Texture2DArray support for the .osg serializer"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15137 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 14:14:43 +00:00
Robert Osfield
3c7bf7ec8a Fixed line endings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15133 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 09:29:15 +00:00
Robert Osfield
87e5c54ee7 From Jannik Heller, "I've hit what I believe to be a bug (or at the very least, an unintuitive behaviour) in the osg::Geometry copy constructor. I noticed it when using osg::clone on a Geometry with vertex buffer objects, and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a Geometry to an osgUtil::IncrementalCompileOperation, then osg::clone the Geometry. I was getting reports from users of random crashes happening.
I believe the offending lines are in the osg::Geometry copy constructor:

    if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
    {
        if (_useVertexBufferObjects)
        {
            // copying of arrays doesn't set up buffer objects so we'll need to force
            // Geometry to assign these, we'll do this by switching off VBO's then renabling them.
            setUseVertexBufferObjects(false);
            setUseVertexBufferObjects(true);
        }
    }

Toggling the vertex buffer objects off then on again actually touches not only the arrays controlled by DEEP_COPY_ARRAYS, but also the PrimitiveSets which are controlled by DEEP_COPY_PRIMITIVES. This means if the user has copyflags of only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the original const Geometry& we are copying from. I believe this shouldn't be allowed to happen because we are using a const& specifier for the original Geometry.

In my case the osgUtil::IncrementalCompileOperation was trying to compile the geometry, while in the main thread a clone operation toggled the VBO's off and on, a crash ensues.

In the attached patch, you will find a more efficient handling of VBO's in the osg::Geometry copy constructor, so that only the Arrays that were actually deep copied have their VBO assigned, and no changes are made to Arrays that already had a valid VBO assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now honored so that VBO's are set up correctly should a user copy a Geometry with only that flag.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15128 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:35:14 +00:00
Robert Osfield
4ee38248a2 From Julien Valentin, "Serializing custom geometry i ran into a crash due to a
setVertexAttribArrayList(array) with array containing NULL vertexAttrib.
I added a test in order to avoid it


Code:
void Geometry::setVertexAttribArrayList(const ArrayList& arrayList)
{
    _vertexAttribList = arrayList;

    dirtyDisplayList();

    if (_useVertexBufferObjects)
    {
        for(ArrayList::iterator itr = _vertexAttribList.begin();
            itr != _vertexAttribList.end();
            ++itr)
        {
if(itr->get())//ADDED
            addVertexBufferObjectIfRequired(itr->get());
        }
    }
}
"

and

"The bug i ran into is a crash reading osgt Geometry with null vertexattribs.
The only thing i added is a not nul check on array passed to setVertexAttribArrayList."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15122 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:35:03 +00:00
Robert Osfield
b92c3f1455 Merged shaders from svn/trunk that refactor the workaround to the NVidia driver bug
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15111 16af8721-9629-0410-8352-f15c8da7e697
2015-08-12 10:19:15 +00:00
Robert Osfield
471b256d30 Refactored workaround of NVidia nan length bug.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15097 16af8721-9629-0410-8352-f15c8da7e697
2015-08-11 20:08:07 +00:00
Robert Osfield
8f73ddc27d Moved the FIND_PACKAGE(Boost) from the root CMakeLists.txt into the local Find scripts to avoid Boost check when not neccessary.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15094 16af8721-9629-0410-8352-f15c8da7e697
2015-08-11 08:44:46 +00:00
Robert Osfield
697128a11d From svn/trunk merged support for passing the GL_VENDOR string into the #pragma(tic) shader compositions defines
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15089 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:56:53 +00:00
Robert Osfield
b74924fab4 Updated built-in shaders from OpenSceneGraph-Data vesion that introduce #pragma(tic) shaders that resolve the NVidia loop iteration bug.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15082 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:39:18 +00:00
Robert Osfield
75217a2ed5 Quietened down #pragma(tic) shader composition messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15080 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:19:03 +00:00
Robert Osfield
2bed348da1 Build fix for VS and installing TYpes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15076 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 05:04:39 +00:00
Robert Osfield
e8722e76ea Changed GLint64 and GLuint64 to use int64_t and uint64_t (pulled in via include/osg/Types) to avoid conflict with Qt5 definitions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15072 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 10:16:03 +00:00
Robert Osfield
8b4ff0f50a Added #idef guards for SGIX usage
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15070 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:40:59 +00:00
Robert Osfield
559da06ffa From Glenn Waldron, fix error in ZIP plugin handling of memory buffer
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15068 16af8721-9629-0410-8352-f15c8da7e697
2015-08-08 08:49:53 +00:00
Robert Osfield
1186143571 Merged workaround for NVidia driver/GPU bug by updating shaders from svn/trunk that change float to int usage.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15062 16af8721-9629-0410-8352-f15c8da7e697
2015-08-06 15:04:36 +00:00
Robert Osfield
732364d49b Added checks for the validity of chached coordinate arrays.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15061 16af8721-9629-0410-8352-f15c8da7e697
2015-08-06 15:03:50 +00:00
Robert Osfield
5e8d5b50db From Andy Skinner, "Someone was using our code on a system that does not seem to have the SGIX symbols used in osgViewer.cpp.
I used osgSetGLExtensionsFuncPtr to remove the symbols.  I don't know how to test this path, but it did remove the symbols from libosgViewer.so.  I have also not been able yet to see if that was sufficient for our customer.

 

I did this by looking at other cases, and I tried to follow some of the same practices in PixelBufferX11, like using _useSGIX in a similar way to the previous _useGLX1_3."




git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15042 16af8721-9629-0410-8352-f15c8da7e697
2015-08-03 19:14:11 +00:00
Robert Osfield
91fd245d7c From Jannik Heller, "Here is a patch for the S3TC capability check.
On a Intel HD graphics Linux system with Mesa 10.1.3, I found that osg's Extensions::isTextureCompressionS3TCSupported() returned false, even though S3TC compressed textures *are* in fact working. I tested this by loading and rendering various DXT1, DXT3 and DXT5 compressed textures in the OSG.

"glxinfo | grep s3tc" gives:
    GL_S3_s3tc

Note, if I install the package "libtxc-dxtn-s2tc0", I get in addition:

glxinfo | grep s3tc
    GL_EXT_texture_compression_s3tc
    GL_S3_s3tc

However, S3TC compressed textures worked correctly within the OSG even without libtxc-dxtn-s2tc0 installed.

I'm not sure what the differences between these extensions are, but based on the description at https://www.opengl.org/registry/specs/S3/s3tc.txt I would assume that both will work for OSG's purposes. The attached patch changes isTextureCompressionS3TCSupported() to accept either extension."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15034 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 13:44:36 +00:00
Robert Osfield
8e9f688809 From Kristofer Tingdahl, warning fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15031 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:54:17 +00:00
Robert Osfield
6c1c179c62 Compile fix for Mingw.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15028 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:27:08 +00:00
Robert Osfield
761cf52bb7 Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15024 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:39 +00:00
Robert Osfield
0a56f65077 Fixed indentation
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15019 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 14:30:39 +00:00
Robert Osfield
3339395071 git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15018 16af8721-9629-0410-8352-f15c8da7e697 2015-07-23 14:03:15 +00:00