Robert Osfield
e5bc43f04c
From Magnus Kessler, "After a closer look at this particular issue, I used some grep and sed magic
...
to fix all occurrences of "macro's" and "paramter".
"
2010-09-30 16:57:02 +00:00
Robert Osfield
3c3a34d5f6
From Farshid Lashkari, "This patch simply reduces some messages output in osg::Program from NOTICE to INFO, since they are not important for most users."
2010-08-08 15:34:43 +00:00
Robert Osfield
d1a3350af0
From Jan Peciva, change information about failed shader compilation/linking/validation to OSG_WARN.
2010-06-14 15:21:50 +00:00
Robert Osfield
a79a8d30f9
Convesion of osg::notify to OSG_INFO etc.
2010-05-28 15:47:52 +00:00
Robert Osfield
7db9f18619
From Chris Hanson, build fixes for Solaris-64
2010-04-15 11:41:37 +00:00
Robert Osfield
aefd1513f4
Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
...
Added support for automatic aliasing of vertex, normal, color etc. arrays to Vertex Attribute equivelants.
Added new osg::GLBeginEndAdapter class for runtime conversion from glBegin/glEnd codes to vertex arrray equivelants.
Added automatic shader source conversion from gl_ to osg_ builtins.
2009-10-16 16:26:27 +00:00
Robert Osfield
6e780bfa62
From Simon Carmody, "Patches for compare and copy of Programs and related state
...
-Added copying of shaders and attributes in osg::Program copy constructor.
-Changed StateSet::compare function to compare Uniforms and their
override values. Previously it compared a RefUniformPair."
2009-04-08 12:32:52 +00:00
Robert Osfield
ebf653369a
From Art Trevs, set the _geometryVerticesOut to default to 1 as a workaround
...
for OpenGL driver bug that incorrectly reports a warning when value is 0.
2008-05-09 11:54:24 +00:00
Robert Osfield
fea3595b43
From Mike Weiblen, restructured GL2Extensions so that they now live in their own GL2Extensions.cpp file rather than in Program.cpp
2008-01-21 11:47:40 +00:00
Robert Osfield
4a08d8daaa
Added geometry shader extension supported check to geometry shader parameter calls
2008-01-14 11:44:04 +00:00
Robert Osfield
e73134d6fb
Removed non standard and redundent /*EOF*/
2008-01-08 14:38:58 +00:00
Robert Osfield
578f385760
From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them.
2008-01-08 14:29:44 +00:00
Robert Osfield
ff565128af
Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
...
GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:24:29 +00:00
Robert Osfield
4e5ce63c85
From Per Fahlberg, "Attached is a fix allowing removal of shaders from a program after it is
...
first compiled. It will also allow new shaders to be attached after the
program is first compiled."
2007-12-11 11:21:13 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
175c3ce806
From Art Trevs, "File Changes:
...
- GL2Extensions, Program and Program.cpp
Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)
- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList
"
2007-09-11 13:34:41 +00:00
Robert Osfield
73fffe1800
Made Refernced::setThreadSafeReferenceCounting(bool) a virtual then overrode
...
this in various scene graph classes to ensure that the scene graph gets
updated as well as the objects that the initialial call is made from.
2007-01-04 16:49:58 +00:00
Robert Osfield
ff195bddf5
Added Object::resizeGLObjectBuffers(uint) method to help improve the ability
...
to change the number of active graphics contexts on the fly during an applications
life.
2007-01-04 14:11:51 +00:00
Robert Osfield
d9b6d87d5a
Cleaned up per context buffers support
2006-07-26 15:29:26 +00:00
Robert Osfield
e7a4ad287b
From Mike Weiblen, changes to internal help class in prep for array uniform support.
...
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 16:08:32 +00:00
Robert Osfield
93a2c3d011
Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context.
2006-01-16 17:05:17 +00:00
Robert Osfield
26e77fc92f
From Jason Daly, (with small tweak by Robert Osfield) fix for Prorgram::removeShader(Shader*)
...
so that it properly remove the shader and its entry in the _shaderList.
2005-11-22 09:57:32 +00:00
Robert Osfield
2b2ca82b5a
Added check against glGetString(GL_VERSION) returning NULL.
2005-10-25 13:24:39 +00:00
Robert Osfield
53347812cb
From Mike Weiblen, addiding of Program::validateProgram and osg::isNotifyEnabled() method
2005-07-14 10:27:00 +00:00
Robert Osfield
fe384e53c7
Added clear of lazy uniform updating structure on relink, also added debug
...
output of shader being compiled.
2005-05-12 08:54:11 +00:00
Robert Osfield
679c44f4ae
Changed the info log so that it output to INFO on success, to WARN when an
...
error has occured.
2005-05-11 19:32:57 +00:00
Robert Osfield
fb34b22e34
Cleaned up API of BindAttributeLocation, added deletion of shader objects.
2005-05-11 11:41:44 +00:00
Robert Osfield
d681d47c72
Moved the infolog to the error handling block and upping its notification
...
level to WARN to provide better feedback on failure with needing to use
DEBUG notification level.
2005-05-10 18:21:31 +00:00
Robert Osfield
7480d51830
From Mike Weiblen, further work on GLSL support
2005-05-06 09:58:49 +00:00
Robert Osfield
a5fcddc5e5
From Mike Weiblen, Progra/Shader fixes
2005-04-30 07:02:02 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
1525a00e1f
From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
...
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
2e10cffb4d
Work in progress on shader language uniform support
2005-04-13 12:00:28 +00:00
Robert Osfield
2fb3d9aae5
Fixed warning, and sorted entries in GNUmakefile
2005-04-11 10:12:32 +00:00
Robert Osfield
84e8338be1
From Mike Weiblen, "adds sourcefiles for beginnings of .osg fileformat i/o support
...
> - enhancemens to core GLSL classes to support file i/o"
2005-04-07 20:23:58 +00:00
Robert Osfield
aa8dbea11c
From Mike Weiblen, updates to Shander Language support
2005-04-04 10:08:15 +00:00
Robert Osfield
7883574d28
From Mike Weiblen,
...
"updates for GLSL core integration:
Code compiles and runs on win32.
Basic functionality of Program and Shader in place.
Program derived from StateAttribute.
Uniform value propagation is not yet functional (in development)
Includes some patches by Nathan Cournia.
includes example testcase to demo use of new classes."
2005-03-24 09:37:45 +00:00
Robert Osfield
a2e8bc6267
Added support for set/getUniform and set/getProgram into osg::StateSet.
2005-03-11 20:29:21 +00:00
Robert Osfield
5fbb1f11cd
From Mike Weiblen, adding prelimimnary GL Shader Language support into core OSG lib.
...
with renaming and reordering by Robert Osfield,
2005-02-24 13:33:35 +00:00