Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
a31aa512d7
From Rob Radtke, "I recently ran into some issues trying to save/load a scene graph as a .ive file. The problems came about because the scene graph contained depth textures in it. I have attached a patch (against the current revision: 10919) that fixes the issues that I encountered. Both attachments contain the same patch--one is a .zip file that contains the modified files and the other is a text patch file. Here is a summary of the changes I made:
...
1) Add getShadowComparison() accessor function to osg::Texture class
2) Modify ReaderWriterTiff::writeTifStream() and _readColor() (in Image.cpp) to handle pixelFormat==GL_DEPTH_COMPONENT as if it were GL_LUMINANCE
3) Modify the Texture classes of the ive and osg plug-ins so that they save/load the following Texture members: _use_shadow_comparison, _shadow_compare_func and _shadow_texture_mode
"
2010-01-08 11:32:55 +00:00
Robert Osfield
f417706b06
Converted .ive plugin from using C++ exceptions to using a local equivelant, enabling the build on embedded systems.
2009-11-17 12:54:55 +00:00
Robert Osfield
a70768b6e9
Added .ive support for osg::Texture SourceFormat and SourceType
2005-11-08 16:41:34 +00:00
Robert Osfield
aa61f87abe
From Farshid Lashkari, bumped IVE version number to 9, and added support in Texture for
...
_borderWidth
_useHardwareMipMapGeneration
_unrefImageDataAfterApply
_clientStorageHint
_resizeNonPowerOfTwoHint
2005-05-10 10:01:13 +00:00
Robert Osfield
e668acce27
Added support for internalTextureMode
2005-02-01 10:38:08 +00:00
Robert Osfield
5408077c3b
Added ive reader/writer - from Rune Schmidt Jensen/Michael Gronager
2003-05-23 19:51:12 +00:00