From Robert Osfield, changed Roni's code to use a #define GETDEVICEPIXELRATIO to access the versioned Qt devicePixelRatio() method to avoid duplication of the Qt version checking.
This is because Qt auto repeats keyboard events, so multiple calls are made to GLWidget::keyPressEvent and GLWidget::keyReleaseEvent by Qt, and subsequently translated to OSG events.
The way to solve this is ignoring key released auto repeated events (see http://qt-project.org/doc/qt-4.8/qkeyevent.html#isAutoRepeat), so multiple KEYDOWN events are fired, but only one KEYUP.
I attach a modified osgQt/GraphicsWindowQt.cpp with this change."
- renamed osgQt::GraphWidget to osgQt::GLWidget
as it better fits to Qt naming (osgQt::GLWidget is derived from QGLWidget
while recent GraphWidget... it is unclear, maybe QGraphicsView,
QGraphicsScene,....)
- added the code to properly manage ON_DEMAND rendering scheme
(involves osgQt::setViewer() and internal HeartBeat class)
- added forward key events functionality. It allows to not eat the key events
by GLWidget, but it forwards them to Qt processing as well.
- destroying GLWidget before GraphicsWindowQt and vice versa does not crash
the application
- it is possible to request particular QGLFormat in GLWidget constructor
- added QtWindowingSystem class
- multithread OSG rendering improvements/fixes
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From Robert Osfield, added back in getGraphWidget() method for backwards compatibility.