Commit Graph

11 Commits

Author SHA1 Message Date
Robert Osfield
55416d83b3 Replaced deprecated osg::Geometry::set*Binding() calls. 2013-06-26 17:44:30 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
c56b29b7fe Converted osg::notify to OSG_INFO etc. 2010-05-28 16:47:42 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
fe3b68dbb1 From Marco Jez:
here is a patch that enables a new option named "BIND_TEXTURE_MAP" in the LWO plugin. Its purpose is to allow explicit binding between texture UV maps defined in the LWO file and OpenGL texture units, overriding the default mechanism that allocates texture units automatically. This is useful when you have an UV map built in Lightwave (for example an atlas map) but no textures actually using it, so you can keep the UV map (that would be discarded otherwise) and add a texture later int your program.

Syntax is:
BIND_TEXTURE_MAP <map_name> <texunit>
2006-01-18 12:13:48 +00:00
Robert Osfield
d3541b96ed Replaced tabs with spaces. 2005-11-17 15:03:51 +00:00
Robert Osfield
8993190ec7 From Marco Jez, "Current version of the LWO plugin creates one Geode with a single Geometry
for each Lighwave surface, in order to keep surface names (geometries can't
have names). The attached fix adds a plugin option named "COMBINE_GEODES"
that allows to place all geometries under a single Geode whenever possible,
thus offering better chances of further optimization through
osgUtil::Optimizer. The downside is that surface names are no longer stored
in the scene graph when using this option."
2005-03-07 12:14:24 +00:00
Robert Osfield
4955343c76 From Marco Jez, fixed handling of loading of relative file paths. 2005-01-03 13:49:35 +00:00
Robert Osfield
ce07879e2e Moved plugins across to using ReaderWriter::Options* for search paths in addition
to standard osgDB::DataFilePaths
2004-11-22 23:54:45 +00:00
Robert Osfield
c0f2730d99 From Marco Jez, updates to the LWO loader. 2004-01-03 15:20:33 +00:00