Commit Graph

7835 Commits

Author SHA1 Message Date
Robert Osfield
e70c304533 From Sukender, "I've fixed positions for 3DS writer. Points in 3DS must be in world coordinates and I added what was missing.
And by refactoring a bit of code, I may have fixed some StateSets related bugs (was ignoring StateSets for osg::Groups).
I also added support for Billboard's points, so now "osgconv lz.osg lz.3ds" has an acceptable output. However, there is no rotation depending on billboards' axis, hence the notice "Warning: 3DS writer is incomplete for Billboards (rotation not implemented).". You may want to remove this notice (or lower the notify severity) if you feel 3DS doesn't have to handle such rotations.
The attached archive contains 3 files from 3DS plugin, against rev. 11162.

Please note there is still the textures issue for cow.osg. I guess it's because it's not a "flat, dummy and standard" texture in slot 0... That is to say the only thing the writer can handle at the moment. I guess I won't address this soon.
"
and

"I've detected and fixed another bug in 3DS writer: support for automatic splitting of meshes having >65k faces/points was buggy (was deleting faces).
Here is my four 3DS modified files (in a ZIP), against rev. 11193, including previous fixes AND Stephan's fix about relative filenames."
2010-03-10 16:05:52 +00:00
Robert Osfield
3a9ac70f94 Updated wrappers 2010-03-10 14:44:12 +00:00
Robert Osfield
950d282f55 From Vincent Bourdier, addition of out of memory read result. 2010-03-10 14:28:18 +00:00
Robert Osfield
e082b01f26 From Wang Rui, "I've initially added the XML support of the new native osg format,
using osgDB::XmlParser. The extension for XML-formatted scenes is
.osgx, corresponding to .osgb for binary and .osgt for ascii. It could
either be rendered in osgviewer or edited by common web browsers and
xml editors because of a range of changes to fit the XML syntax. For
example, the recorded class names are slight modified, from
'osg::Geode' to 'osg--Geode'.

To quickly get an XML file:
# ./osgconv cow.osg cow.osgx

The StreamOperator header, InputStreram and OutputStream classes are
modified to be more portable for triple ascii/binary/XML formats. I
also fixed a bug in readImage()/writeImage() to share image objects if
needed.

The ReaderWriterOSG2 class now supports all three formats and
reading/writing scene objects (not nodes or images), thanks to
Torben's advice before.
"
2010-03-10 13:48:41 +00:00
Robert Osfield
ce19b37981 From John Ivar Haugland, "This is a fix to InputStream.cpp. (revision 11114) . I have attached the modified file.
The options where not passed on to the image reader plugins when reading the new osg2 format files, so I added the options to the osgDB.:readImageFile function call.

"
2010-03-10 13:37:19 +00:00
Robert Osfield
6da42d9cd6 From Wang Rui, QWidgetImage class that enables QWidgets to be used as an interactive osg::Image that can be assigned to textures. 2010-03-10 13:24:53 +00:00
Robert Osfield
a5c33886da From Laurens Voerman, "as I work in Visual Studio, the introduction of the new osg2 reader/writer gave me a confusing project list, especially the three projects named "Plugins osg". The attached patch changes the project names to "Plugins osg depricated xxx" and "Plugins osg serializer xxx" therefore keeping them close together in the Solution Explorer.
"
2010-03-10 12:56:33 +00:00
Robert Osfield
f8665ebfdb Refactored the find_last_of to simplify it. 2010-03-10 12:04:14 +00:00
Robert Osfield
6ae2f4c6c6 From Sukender, "Here is my proposal. I fixed what Paul said, added some doxygen comments, added the function I told about, and removed the two "find('/')"-like calls to use only one." 2010-03-10 11:40:17 +00:00
Robert Osfield
1d036c0e8c From Laurens Voerman, "my compiler (VC Express 9) gives some warnings (see below) about not being able to generate an assignment operator. As those assignment operators are not used and problably should never be used, I solved this by creating an private (empty) assingment operator.
"

From Robert Osfield, added "return *this;" to Laurens's addition to prevent them generating a warning under gcc...
2010-03-10 10:32:58 +00:00
Robert Osfield
6dc1ec6c4e From Stephan Huber, "attached you'll find a small bugfix for the 3ds-reader. It allows
reading files with relative paths again. (Hard to explain, easy to see
in the diff)"
2010-03-10 10:10:57 +00:00
Robert Osfield
bafe1d0b94 Added automatic updating of the OpenThreads version number from the CMake version numbers 2010-03-10 09:37:04 +00:00
Robert Osfield
4bc287cedb Added extra ffmpeg version check 2010-03-08 10:20:14 +00:00
Robert Osfield
c765a35650 From Wojcoech Lewandowski, "Attched are aimShadowCastingCamera() call changes, I have described in former post. Basically now MinimalShadowMap overrides first variant and keeps second. So both variants of aimShadowCastingCamera are clearly defined in MinimalShadowMap::ViewData scope. This way compilers have no problem and code looks less obscure. Changes made against the trunk." 2010-03-05 16:17:12 +00:00
Robert Osfield
8743e5d925 From Mathias Froehlich, "Not so long time ago, there was a complaint about the ac3d plugin not honoring
absolute filenames for the texture images.

The attached change should fix this by at first looking at the absolute file
name to load a texture and then, if that fails, strip away any paths to try
that again with the bare file name.
The change also fixes a possible exception that could be triggered by an out
of bounds std::string access which is now avoided by using functions from
osgDB/FileUtils.

The change is based on rev 11161."
2010-03-05 16:08:34 +00:00
Robert Osfield
7db099a9d1 Fixed warning 2010-03-05 16:07:12 +00:00
Robert Osfield
84c0ecadd8 Fixed usage of osg::swapBytes to properly pass in pointer to data that needs swapping. 2010-03-05 16:04:30 +00:00
Robert Osfield
10a2f389d7 From Mathias Froehlich, "If you want to have that qfont plugin loader, this is the updated
implementation which uses osgQt and includes the changes to make fonts load
without a file on disk."
2010-03-05 15:46:17 +00:00
Robert Osfield
737378c967 Replaced find_first_of with find 2010-03-05 15:36:32 +00:00
Robert Osfield
e401fa7461 Replaced find_first_of with find. 2010-03-05 15:17:26 +00:00
Robert Osfield
e77fafcd98 From Sukender, "Here is a tiny fix for getNameLessExtension(). It does now check for the presence of slashes ('/' and '\') to avoid changing the string when having a dot in a directory.
Old behaviour: "abc.d/filename_no_ext" -> "abc"
New behaviour: "abc.d/filename_no_ext" -> "abc.d/filename_no_ext"

Attached file is against rev. 11158."
2010-03-05 15:10:34 +00:00
Robert Osfield
073a60b2a1 Fixes for warning from qt headers 2010-03-05 15:08:03 +00:00
Robert Osfield
f497cd3c24 Fixed warnings 2010-03-05 15:04:36 +00:00
Robert Osfield
86f491e649 Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints,
and to avoid associated warnings.

Update wrappers to reflect these changes.
2010-03-05 12:55:08 +00:00
Robert Osfield
3cd0c50df3 From Mourad Boufarguine, "Some others modified CMake scripts :
- OsgMacroUtils.cmake, SETUP_LINK_LIBRARIES macro : allow linking with debug/release external libraries
- osgQt/CMakeLists.txt : fix the linking to Qt librairies + linking to debug Qt librairies if found
- examples/ qt examples :  linking to debug Qt librairies if found"
2010-03-05 12:43:03 +00:00
Robert Osfield
5383297cbe Change Shader::getPCS(..) from protected to public scope to enable isCompiled() method to be accessible in applications.
Updated wrappers
2010-03-05 11:30:50 +00:00
Robert Osfield
c40a4ff9cb Changed Options::setDatabasePath(..) usage to getDatabasePathList().push_front() to paths set by Options to be picked up. 2010-03-05 11:19:34 +00:00
Robert Osfield
e01832763d Fixed warning 2010-03-05 10:58:47 +00:00
Robert Osfield
d52910ff67 Fixed warning 2010-03-05 10:50:50 +00:00
Robert Osfield
7e56f2d258 Fixed warning 2010-03-05 10:48:34 +00:00
Michael PLATINGS
0f58cc2628 Added BlendFunc for transparent materials 2010-03-04 17:01:33 +00:00
Michael PLATINGS
65489693d9 Fix for some FBX files with multiple meshes bound to a bone. 2010-03-04 16:27:19 +00:00
Robert Osfield
ace8dad2c3 Fixed warnings 2010-03-04 13:03:18 +00:00
Robert Osfield
f1dd820a4e From Michael Platings, "Here are a couple more fixes on top of what you've already done." (in reply to fixes submission from Roland Smeenk). 2010-03-04 12:59:53 +00:00
Robert Osfield
225d99c5f1 From Roland Smeenk, "I took a quick look at the warnings and they contain nothing serious.
Attached you will find updates of the files to hopefully solve the warnings (in VS2005 only one warning occured). In addition I fixed a tiny bug that caused a crash with one of my test files."
2010-03-04 12:57:24 +00:00
Robert Osfield
4282b284e5 From Mathias Froehlich, Integration of osgText::Font with QFont to enable use of Qt fonts and selectors in osgText. 2010-03-04 12:43:09 +00:00
Robert Osfield
1a1b7bd7a1 Moved QWebViewImage and QGraphicsViewAdapter into new osgQt utility library. 2010-03-04 12:15:35 +00:00
Robert Osfield
44f8848c9f Removed now redundent call to register PagedLODs 2010-03-04 12:14:39 +00:00
Robert Osfield
5a47744e0d Removed old net plugin that is nolonger used. This plugin can be found in the deprecated/src/osgPlugins/net respository 2010-03-04 11:45:44 +00:00
Robert Osfield
7e5dd8ce17 Ran dos2unix of files to fix issues with file endings 2010-03-03 17:24:04 +00:00
Robert Osfield
9f8a4be2cd Refactored DatabasePager so that it nolonger takes ref_ptr<PagedLOD>, but instead uses a custom version of observer_ptr<>.
This change should make it possible to delete PagedLOD's independantly from the DatabasePager, and also prevent issues of
consistency of the pager when subgraphs when are cached elsewhere in the application such as in the Registry filecache.
2010-03-03 16:40:19 +00:00
Robert Osfield
d3779f0092 Fixed warning 2010-03-03 16:37:45 +00:00
Michael PLATINGS
fd6f3edf15 2010-03-03 16:14:04 +00:00
Michael PLATINGS
2609c4aa02 2010-03-02 18:18:06 +00:00
Robert Osfield
1f4060ead6 Updated wrappers 2010-03-01 13:10:58 +00:00
Robert Osfield
ba3971bb45 Added a ShadowTechnique::computeOrthogonalVector(const osg::Vec3& direction) const method for helping compute an appropriate
up vector to setViewMatrixAsLookAt(..) codes in osgShadow.  This will addresses previous issues that occured when look vectors
co-incided with the hard coded up vectors.
2010-03-01 13:00:04 +00:00
Robert Osfield
42a050e87c From Wojciech Lewandowski, "Here comes a list of small fixes in StandardShadowMap and derived classes affecting LispSM techniques. Changes made against SVN trunk.
Fixes in StandardShadowMap.cpp & MinimalShadowMap.cpp were made for spotlight issues. There were cases when further located spotlights were not shadowing properly.

Small tweak in DebugShadowMap & StandardShadowMap.cpp to not limit shadow maps to texture2D (which should also allow texture2D arrays and cube maps). I simply replaced ptr to osg::Texture2D with pointer to osg::Texture. Interpretation of this member could be now changed with change of shaders in derived classes. This may be useful for guys who override LispSM or MinimalBoundsShadowMaps techniques. Could be useful for implementation of PerspectiveCascadedShadowMaps technique for example.

ConvexPolyhedron.cpp & DebugShadowMap.cpp contain debug HUD tweaks.

Change in ConvexPolyhedron.cpp overcomes the regression problem with color per primitive binding which caused that shadow volume outlines stopped to draw. I simply changed PER_PRIMITIVE to PER_PRIMITIVE_SET and it works again.

Other adition is dump method I added to DebugShadowMap which can be used in shadow debugging mode to dump current frame shadow volumes & scene to osg file. It could be then loaded into viewer and freely examined from different angles (which is difficult inside the application if shadow adopts to view and projection). "
2010-03-01 11:52:44 +00:00
Robert Osfield
3d6b53b218 Updated wrappers 2010-02-26 21:31:13 +00:00
Robert Osfield
15947b4e6a updated wrappers 2010-02-26 16:02:20 +00:00
Robert Osfield
3b43810c66 From Paul Martz, "Regarding the osg-users thread "mergeGeodes crash", I'm submitting this for consideration as a fix for the problem with the FlattenStaticTransformsVisitor. It seems that the additional nested loop over the Transform's parent was not needed. I'm not sure why it was there, and if it really was unnecessary, then it has probably been resulting in many redundant Nodes for quite some time. Perhaps this fix will result in a cull- and draw-time performance boost."
From Robert Osfield, added copying of the UserData and Descriptions from the transform to the new group.
2010-02-26 15:40:19 +00:00