/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osgAnimation; StackedQuaternionElement::StackedQuaternionElement(const std::string& name, const osg::Quat& quaternion) : _quaternion(quaternion) { setName(name); } StackedQuaternionElement::StackedQuaternionElement(const StackedQuaternionElement& rhs, const osg::CopyOp&) : StackedTransformElement(rhs), _quaternion(rhs._quaternion) { if (rhs._target.valid()) _target = new QuatTarget(*rhs._target); } StackedQuaternionElement::StackedQuaternionElement(const osg::Quat& quat) : _quaternion(quat) { setName("quaternion"); } StackedQuaternionElement::StackedQuaternionElement() { } const osg::Quat& StackedQuaternionElement::getQuaternion() const { return _quaternion; } void StackedQuaternionElement::setQuaternion(const osg::Quat& q) { _quaternion = q; } void StackedQuaternionElement::applyToMatrix(osg::Matrix& matrix) const {matrix.preMultRotate(_quaternion);} osg::Matrix StackedQuaternionElement::getAsMatrix() const { return osg::Matrix(_quaternion); } bool StackedQuaternionElement::isIdentity() const { return (_quaternion[0] == 0 && _quaternion[1] == 0 && _quaternion[2] == 0 && _quaternion[3] == 1.0); } void StackedQuaternionElement::update(float /*t*/) { if (_target.valid()) _quaternion = _target->getValue(); } Target* StackedQuaternionElement::getOrCreateTarget() { if (!_target.valid()) _target = new QuatTarget(_quaternion); return _target.get(); } Target* StackedQuaternionElement::getTarget() {return _target.get();} const Target* StackedQuaternionElement::getTarget() const {return _target.get();}