// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::VariableRateCounter) I_BaseType(osgParticle::Counter); I_Constructor0(____VariableRateCounter, "", ""); I_ConstructorWithDefaults2(IN, const osgParticle::VariableRateCounter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____VariableRateCounter__C5_VariableRateCounter_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const osgParticle::rangef &, getRateRange, Properties::NON_VIRTUAL, __C5_rangef_R1__getRateRange, "", ""); I_Method1(void, setRateRange, IN, const osgParticle::rangef &, r, Properties::NON_VIRTUAL, __void__setRateRange__C5_rangef_R1, "", ""); I_Method2(void, setRateRange, IN, float, minrange, IN, float, maxrange, Properties::NON_VIRTUAL, __void__setRateRange__float__float, "", ""); I_SimpleProperty(const osgParticle::rangef &, RateRange, __C5_rangef_R1__getRateRange, __void__setRateRange__C5_rangef_R1); END_REFLECTOR