#include #include #include #include REGISTER_OBJECT_WRAPPER( ShadeModel, new osg::ShadeModel, osg::ShadeModel, "osg::Object osg::StateAttribute osg::ShadeModel" ) { BEGIN_ENUM_SERIALIZER( Mode, SMOOTH ); ADD_ENUM_VALUE( FLAT ); ADD_ENUM_VALUE( SMOOTH ); END_ENUM_SERIALIZER(); // _mode }