// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgTerrain::CartizianLocator) I_DeclaringFile("osgTerrain/Locator"); I_BaseType(osgTerrain::Locator); I_ConstructorWithDefaults6(IN, double, originX, , IN, double, originY, , IN, double, lengthX, , IN, double, lengthY, , IN, double, height, 0.0f, IN, double, heightScale, 1.0f, ____CartizianLocator__double__double__double__double__double__double, "", ""); I_MethodWithDefaults6(void, setExtents, IN, double, originX, , IN, double, originY, , IN, double, lengthX, , IN, double, lengthY, , IN, double, height, 0.0f, IN, double, heightScale, 1.0f, Properties::NON_VIRTUAL, __void__setExtents__double__double__double__double__double__double, "", ""); I_Method1(void, setOriginX, IN, double, x, Properties::NON_VIRTUAL, __void__setOriginX__double, "", ""); I_Method0(double, getOriginX, Properties::NON_VIRTUAL, __double__getOriginX, "", ""); I_Method1(void, setOriginY, IN, double, y, Properties::NON_VIRTUAL, __void__setOriginY__double, "", ""); I_Method0(double, getOriginY, Properties::NON_VIRTUAL, __double__getOriginY, "", ""); I_Method1(void, setLengthX, IN, double, x, Properties::NON_VIRTUAL, __void__setLengthX__double, "", ""); I_Method0(double, getLengthX, Properties::NON_VIRTUAL, __double__getLengthX, "", ""); I_Method1(void, setLengthY, IN, double, y, Properties::NON_VIRTUAL, __void__setLengthY__double, "", ""); I_Method0(double, getLengthY, Properties::NON_VIRTUAL, __double__getLengthY, "", ""); I_Method0(bool, orientationOpenGL, Properties::VIRTUAL, __bool__orientationOpenGL, "", ""); I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, local, IN, osg::Vec3d &, world, Properties::VIRTUAL, __bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, world, IN, osg::Vec3d &, local, Properties::VIRTUAL, __bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_SimpleProperty(double, LengthX, __double__getLengthX, __void__setLengthX__double); I_SimpleProperty(double, LengthY, __double__getLengthY, __void__setLengthY__double); I_SimpleProperty(double, OriginX, __double__getOriginX, __void__setOriginX__double); I_SimpleProperty(double, OriginY, __double__getOriginY, __void__setOriginY__double); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::EllipsoidLocator) I_DeclaringFile("osgTerrain/Locator"); I_BaseType(osgTerrain::Locator); I_ConstructorWithDefaults8(IN, double, longitude, , IN, double, latitude, , IN, double, deltaLongitude, , IN, double, deltaLatitude, , IN, double, height, 0.0, IN, double, heightScale, 1.0f, IN, double, radiusEquator, osg::WGS_84_RADIUS_EQUATOR, IN, double, radiusPolar, osg::WGS_84_RADIUS_POLAR, ____EllipsoidLocator__double__double__double__double__double__double__double__double, "", ""); I_MethodWithDefaults6(void, setExtents, IN, double, longitude, , IN, double, latitude, , IN, double, deltaLongitude, , IN, double, deltaLatitude, , IN, double, height, 0.0, IN, double, heightScale, 1.0f, Properties::NON_VIRTUAL, __void__setExtents__double__double__double__double__double__double, "", ""); I_Method0(double, getLongitude, Properties::NON_VIRTUAL, __double__getLongitude, "", ""); I_Method0(double, getDeltaLongitude, Properties::NON_VIRTUAL, __double__getDeltaLongitude, "", ""); I_Method0(double, getLatitude, Properties::NON_VIRTUAL, __double__getLatitude, "", ""); I_Method0(double, getDeltaLatitude, Properties::NON_VIRTUAL, __double__getDeltaLatitude, "", ""); I_Method0(double, getHeight, Properties::NON_VIRTUAL, __double__getHeight, "", ""); I_Method1(void, setEllipsoidModel, IN, osg::EllipsoidModel *, em, Properties::NON_VIRTUAL, __void__setEllipsoidModel__osg_EllipsoidModel_P1, "", ""); I_Method0(osg::EllipsoidModel *, getEllipsoidModel, Properties::NON_VIRTUAL, __osg_EllipsoidModel_P1__getEllipsoidModel, "", ""); I_Method0(const osg::EllipsoidModel *, getEllipsoidModel, Properties::NON_VIRTUAL, __C5_osg_EllipsoidModel_P1__getEllipsoidModel, "", ""); I_Method0(bool, orientationOpenGL, Properties::VIRTUAL, __bool__orientationOpenGL, "", ""); I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, local, IN, osg::Vec3d &, world, Properties::VIRTUAL, __bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, world, IN, osg::Vec3d &, local, Properties::VIRTUAL, __bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_SimpleProperty(double, DeltaLatitude, __double__getDeltaLatitude, 0); I_SimpleProperty(double, DeltaLongitude, __double__getDeltaLongitude, 0); I_SimpleProperty(osg::EllipsoidModel *, EllipsoidModel, __osg_EllipsoidModel_P1__getEllipsoidModel, __void__setEllipsoidModel__osg_EllipsoidModel_P1); I_SimpleProperty(double, Height, __double__getHeight, 0); I_SimpleProperty(double, Latitude, __double__getLatitude, 0); I_SimpleProperty(double, Longitude, __double__getLongitude, 0); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::Locator) I_DeclaringFile("osgTerrain/Locator"); I_BaseType(osg::Object); I_Constructor0(____Locator, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::Locator &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____Locator__C5_Locator_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(bool, orientationOpenGL, Properties::VIRTUAL, __bool__orientationOpenGL, "", ""); I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x, Properties::VIRTUAL, __bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x, Properties::VIRTUAL, __bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method3(bool, computeLocalBounds, IN, osgTerrain::Locator &, source, IN, osg::Vec3d &, bottomLeft, IN, osg::Vec3d &, topRight, Properties::NON_VIRTUAL, __bool__computeLocalBounds__Locator_R1__osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_StaticMethod4(bool, convertLocalCoordBetween, IN, const osgTerrain::Locator &, source, IN, const osg::Vec3d &, sourceNDC, IN, const osgTerrain::Locator &, destination, IN, osg::Vec3d &, destinationNDC, __bool__convertLocalCoordBetween__C5_Locator_R1__C5_osg_Vec3d_R1__C5_Locator_R1__osg_Vec3d_R1_S, "", ""); END_REFLECTOR