#include #include #include #include REGISTER_OBJECT_WRAPPER( Sequence, new osg::Sequence, osg::Sequence, "osg::Object osg::Node osg::Group osg::Sequence" ) { ADD_LIST_SERIALIZER( TimeList, std::vector ); // _frameTime BEGIN_ENUM_SERIALIZER( LoopMode, LOOP ); ADD_ENUM_VALUE( LOOP ); ADD_ENUM_VALUE( SWING ); END_ENUM_SERIALIZER(); // _loopMode ADD_INT_SERIALIZER( Begin, 0 ); // _begin ADD_INT_SERIALIZER( End, -1 ); // _end ADD_FLOAT_SERIALIZER( Speed, 0.0f ); // _speed ADD_INT_SERIALIZER( NumRepeats, -1 ); // _nreps ADD_DOUBLE_SERIALIZER( DefaultTime, 1.0 ); // _defaultTime ADD_DOUBLE_SERIALIZER( LastFrameTime, 0.0 ); // _lastFrameTime BEGIN_ENUM_SERIALIZER2( Mode, osg::Sequence::SequenceMode, STOP ); ADD_ENUM_VALUE( START ); ADD_ENUM_VALUE( STOP ); ADD_ENUM_VALUE( PAUSE ); ADD_ENUM_VALUE( RESUME ); END_ENUM_SERIALIZER(); // _mode ADD_BOOL_SERIALIZER( Sync, false ); // _sync ADD_BOOL_SERIALIZER( ClearOnStop, false ); // _clearOnStop }