/* -*-c++-*- * Copyright (C) 2008 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osgAnimation; TimelineAnimationManager::TimelineAnimationManager() { _timeline = new Timeline; } TimelineAnimationManager::TimelineAnimationManager(const AnimationManagerBase& manager) : AnimationManagerBase(manager) { _timeline = new Timeline; } TimelineAnimationManager::TimelineAnimationManager(const TimelineAnimationManager& nc,const osg::CopyOp& co) : AnimationManagerBase(nc, co) { _timeline = new Timeline(*nc.getTimeline()); } void TimelineAnimationManager::update(double time) { // clearTargets(); _timeline->setAnimationManager(this); _timeline->update(time); }