/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // // Win32MutexPrivateData.h - Private data structure for Mutex // ~~~~~~~~~~~~~~~~~~~~~~~~~ // #ifndef _Win32MUTEXPRIVATEDATA_H_ #define _Win32MUTEXPRIVATEDATA_H_ #include namespace OpenThreads { class Win32MutexPrivateData { friend class Mutex; friend class Condition; private: Win32MutexPrivateData(); ~Win32MutexPrivateData(); #define USE_CRITICAL_SECTION #ifdef USE_CRITICAL_SECTION CRITICAL_SECTION _cs; #else volatile unsigned long mutex; #endif }; } #endif // !_Win32MUTEXPRIVATEDATA_H_