#include #include #include #include REGISTER_OBJECT_WRAPPER( osgGA_GUIEventAdapter, new osgGA::GUIEventAdapter, osgGA::GUIEventAdapter, "osg::Object osgGA::GUIEventAdapter" ) { ADD_DOUBLE_SERIALIZER( Time, 0.0 ); BEGIN_ENUM_SERIALIZER( EventType, NONE ); ADD_ENUM_VALUE( NONE ); ADD_ENUM_VALUE( PUSH ); ADD_ENUM_VALUE( RELEASE ); ADD_ENUM_VALUE( DOUBLECLICK ); ADD_ENUM_VALUE( DRAG ); ADD_ENUM_VALUE( MOVE ); ADD_ENUM_VALUE( KEYDOWN ); ADD_ENUM_VALUE( KEYUP ); ADD_ENUM_VALUE( FRAME ); ADD_ENUM_VALUE( RESIZE ); ADD_ENUM_VALUE( SCROLL ); ADD_ENUM_VALUE( PEN_PRESSURE ); ADD_ENUM_VALUE( PEN_ORIENTATION ); ADD_ENUM_VALUE( PEN_PROXIMITY_ENTER ); ADD_ENUM_VALUE( PEN_PROXIMITY_LEAVE ); ADD_ENUM_VALUE( CLOSE_WINDOW ); ADD_ENUM_VALUE( QUIT_APPLICATION ); ADD_ENUM_VALUE( USER ); END_ENUM_SERIALIZER(); ADD_INT_SERIALIZER( Key, 0 ); ADD_INT_SERIALIZER( UnmodifiedKey, 0 ); ADD_INT_SERIALIZER( ModKeyMask, 0 ) ; BEGIN_ENUM_SERIALIZER( MouseYOrientation, Y_INCREASING_DOWNWARDS ); ADD_ENUM_VALUE( Y_INCREASING_UPWARDS ); ADD_ENUM_VALUE( Y_INCREASING_DOWNWARDS ); END_ENUM_SERIALIZER(); ADD_FLOAT_SERIALIZER( Xmin, -1.0f ); ADD_FLOAT_SERIALIZER( Xmax, 1.0f ); ADD_FLOAT_SERIALIZER( Ymin, -1.0f ); ADD_FLOAT_SERIALIZER( Ymax, 1.0f ); ADD_FLOAT_SERIALIZER( X, 0.0f ); ADD_FLOAT_SERIALIZER( Y, 0.0f ); ADD_INT_SERIALIZER( Button, 0 ); ADD_INT_SERIALIZER( ButtonMask, 0 ); BEGIN_ENUM_SERIALIZER( ScrollingMotion, SCROLL_NONE); ADD_ENUM_VALUE( SCROLL_NONE ); ADD_ENUM_VALUE( SCROLL_LEFT ); ADD_ENUM_VALUE( SCROLL_RIGHT ); ADD_ENUM_VALUE( SCROLL_UP ); ADD_ENUM_VALUE( SCROLL_DOWN ); ADD_ENUM_VALUE( SCROLL_2D ); END_ENUM_SERIALIZER(); ADD_FLOAT_SERIALIZER( ScrollingDeltaX, 0.0f); ADD_FLOAT_SERIALIZER( ScrollingDeltaY, 0.0f); }