#include #include #include #include REGISTER_OBJECT_WRAPPER( Box, new osg::Box, osg::Box, "osg::Object osg::Shape osg::Box" ) { ADD_VEC3_SERIALIZER( Center, osg::Vec3() ); // _center ADD_VEC3_SERIALIZER( HalfLengths, osg::Vec3() ); // _halfLengths ADD_QUAT_SERIALIZER( Rotation, osg::Quat() ); // _rotation }