// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::TangentSpaceGenerator) I_BaseType(osg::Referenced); I_Constructor0(____TangentSpaceGenerator, "", ""); I_ConstructorWithDefaults2(IN, const osgUtil::TangentSpaceGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____TangentSpaceGenerator__C5_TangentSpaceGenerator_R1__C5_osg_CopyOp_R1, "", ""); I_MethodWithDefaults2(void, generate, IN, osg::Geometry *, geo, , IN, int, normal_map_tex_unit, 0, __void__generate__osg_Geometry_P1__int, "", ""); I_Method0(osg::Vec4Array *, getTangentArray, __osg_Vec4Array_P1__getTangentArray, "", ""); I_Method0(const osg::Vec4Array *, getTangentArray, __C5_osg_Vec4Array_P1__getTangentArray, "", ""); I_Method1(void, setTangentArray, IN, osg::Vec4Array *, array, __void__setTangentArray__osg_Vec4Array_P1, "", ""); I_Method0(osg::Vec4Array *, getNormalArray, __osg_Vec4Array_P1__getNormalArray, "", ""); I_Method0(const osg::Vec4Array *, getNormalArray, __C5_osg_Vec4Array_P1__getNormalArray, "", ""); I_Method1(void, setNormalArray, IN, osg::Vec4Array *, array, __void__setNormalArray__osg_Vec4Array_P1, "", ""); I_Method0(osg::Vec4Array *, getBinormalArray, __osg_Vec4Array_P1__getBinormalArray, "", ""); I_Method0(const osg::Vec4Array *, getBinormalArray, __C5_osg_Vec4Array_P1__getBinormalArray, "", ""); I_Method1(void, setBinormalArray, IN, osg::Vec4Array *, array, __void__setBinormalArray__osg_Vec4Array_P1, "", ""); I_Method0(osg::IndexArray *, getIndices, __osg_IndexArray_P1__getIndices, "", ""); I_SimpleProperty(osg::Vec4Array *, BinormalArray, __osg_Vec4Array_P1__getBinormalArray, __void__setBinormalArray__osg_Vec4Array_P1); I_SimpleProperty(osg::IndexArray *, Indices, __osg_IndexArray_P1__getIndices, 0); I_SimpleProperty(osg::Vec4Array *, NormalArray, __osg_Vec4Array_P1__getNormalArray, __void__setNormalArray__osg_Vec4Array_P1); I_SimpleProperty(osg::Vec4Array *, TangentArray, __osg_Vec4Array_P1__getTangentArray, __void__setTangentArray__osg_Vec4Array_P1); END_REFLECTOR