/********************************************************************** * * FILE: Fog.cpp * * DESCRIPTION: Read/Write osg::Fog in binary format to disk. * * CREATED BY: Liang Aibin * * HISTORY: Created 17.06.2008 * **********************************************************************/ #include "Exception.h" #include "Fog.h" #include "Object.h" using namespace ive; void Fog::write(DataOutputStream* out){ // write Fog's identification out->writeInt(IVEFOG); // if the osg class is inherited by any other class we should also write this to file osg::Object* obj = dynamic_cast(this); if(obj) ((ive::Object*)(obj))->write(out); else throw Exception("Fog::write(): Could not cast this osg::Fog to an osg::Object."); // write Fog's properties out->writeInt(getMode()); out->writeFloat(getDensity()); out->writeFloat(getStart()); out->writeFloat(getEnd()); out->writeVec4(getColor()); out->writeInt(getFogCoordinateSource()); } void Fog::read(DataInputStream* in){ // peek on Fog's identification int id = in->peekInt(); if(id == IVEFOG) { // read Fog's identification id = in->readInt(); // if the osg class is inherited by any other class we should also read this from file osg::Object* obj = dynamic_cast(this); if(obj) ((ive::Object*)(obj))->read(in); else throw Exception("Fog::read(): Could not cast this osg::Fog to an osg::Object."); // Read Fog's properties setMode(osg::Fog::Mode(in->readInt())); setDensity(in->readFloat()); setStart(in->readFloat()); setEnd(in->readFloat()); setColor(in->readVec4()); setFogCoordinateSource(in->readInt()); } else{ throw Exception("Fog::read(): Expected Fog identification."); } }