// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgTerrain::CompositeLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_Constructor0(____CompositeLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::CompositeLayer &, compositeLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____CompositeLayer__C5_CompositeLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(void, clear, Properties::NON_VIRTUAL, __void__clear, "", ""); I_Method1(void, setSetName, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__setSetName__C5_std_string_R1, "", ""); I_Method0(const std::string &, getSetName, Properties::NON_VIRTUAL, __C5_std_string_R1__getSetName, "", ""); I_Method2(void, setSetName, IN, unsigned int, i, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__setSetName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(const std::string &, getSetName, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_std_string_R1__getSetName__unsigned_int, "", ""); I_Method2(void, setFileName, IN, unsigned int, i, IN, const std::string &, filename, Properties::NON_VIRTUAL, __void__setFileName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(const std::string &, getFileName, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_std_string_R1__getFileName__unsigned_int, "", ""); I_Method2(void, setCompoundName, IN, unsigned int, i, IN, const std::string &, compoundname, Properties::NON_VIRTUAL, __void__setCompoundName__unsigned_int__C5_std_string_R1, "", ""); I_Method1(std::string, getCompoundName, IN, unsigned int, i, Properties::NON_VIRTUAL, __std_string__getCompoundName__unsigned_int, "", ""); I_Method2(void, setLayer, IN, unsigned int, i, IN, osgTerrain::Layer *, layer, Properties::NON_VIRTUAL, __void__setLayer__unsigned_int__Layer_P1, "", ""); I_Method1(osgTerrain::Layer *, getLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __Layer_P1__getLayer__unsigned_int, "", ""); I_Method1(const osgTerrain::Layer *, getLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_Layer_P1__getLayer__unsigned_int, "", ""); I_Method1(void, addLayer, IN, const std::string &, compoundname, Properties::NON_VIRTUAL, __void__addLayer__C5_std_string_R1, "", ""); I_Method2(void, addLayer, IN, const std::string &, setname, IN, const std::string &, filename, Properties::NON_VIRTUAL, __void__addLayer__C5_std_string_R1__C5_std_string_R1, "", ""); I_Method1(void, addLayer, IN, osgTerrain::Layer *, layer, Properties::NON_VIRTUAL, __void__addLayer__Layer_P1, "", ""); I_Method1(void, removeLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __void__removeLayer__unsigned_int, "", ""); I_Method0(unsigned int, getNumLayers, Properties::NON_VIRTUAL, __unsigned_int__getNumLayers, "", ""); I_IndexedProperty(std::string, CompoundName, __std_string__getCompoundName__unsigned_int, __void__setCompoundName__unsigned_int__C5_std_string_R1, 0); I_IndexedProperty(const std::string &, FileName, __C5_std_string_R1__getFileName__unsigned_int, __void__setFileName__unsigned_int__C5_std_string_R1, 0); I_ArrayProperty(osgTerrain::Layer *, Layer, __Layer_P1__getLayer__unsigned_int, __void__setLayer__unsigned_int__Layer_P1, __unsigned_int__getNumLayers, __void__addLayer__Layer_P1, 0, __void__removeLayer__unsigned_int); I_SimpleProperty(const std::string &, SetName, __C5_std_string_R1__getSetName, __void__setSetName__C5_std_string_R1); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::ContourLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_ConstructorWithDefaults1(IN, osg::TransferFunction1D *, tf, 0, Properties::NON_EXPLICIT, ____ContourLayer__osg_TransferFunction1D_P1, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::ContourLayer &, tfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ContourLayer__C5_ContourLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setTransferFunction, IN, osg::TransferFunction1D *, tf, Properties::NON_VIRTUAL, __void__setTransferFunction__osg_TransferFunction1D_P1, "", ""); I_Method0(osg::TransferFunction1D *, getTransferFunction, Properties::NON_VIRTUAL, __osg_TransferFunction1D_P1__getTransferFunction, "", ""); I_Method0(const osg::TransferFunction1D *, getTransferFunction, Properties::NON_VIRTUAL, __C5_osg_TransferFunction1D_P1__getTransferFunction, "", ""); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer. ", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned int, int, Properties::VIRTUAL, __void__setModifiedCount__unsigned_int, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, 0); I_SimpleProperty(unsigned int, ModifiedCount, __unsigned_int__getModifiedCount, __void__setModifiedCount__unsigned_int); I_SimpleProperty(osg::TransferFunction1D *, TransferFunction, __osg_TransferFunction1D_P1__getTransferFunction, __void__setTransferFunction__osg_TransferFunction1D_P1); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::HeightFieldLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_ConstructorWithDefaults1(IN, osg::HeightField *, hf, 0, Properties::NON_EXPLICIT, ____HeightFieldLayer__osg_HeightField_P1, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::HeightFieldLayer &, hfLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____HeightFieldLayer__C5_HeightFieldLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setFileName, IN, const std::string &, filename, Properties::VIRTUAL, __void__setFileName__C5_std_string_R1, "Set the file name of the data associated with this layer. ", ""); I_Method0(const std::string &, getFileName, Properties::VIRTUAL, __C5_std_string_R1__getFileName, "Get the file name of the layer. ", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setHeightField, IN, osg::HeightField *, hf, Properties::NON_VIRTUAL, __void__setHeightField__osg_HeightField_P1, "", ""); I_Method0(osg::HeightField *, getHeightField, Properties::NON_VIRTUAL, __osg_HeightField_P1__getHeightField, "", ""); I_Method0(const osg::HeightField *, getHeightField, Properties::NON_VIRTUAL, __C5_osg_HeightField_P1__getHeightField, "", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned int, int, Properties::VIRTUAL, __void__setModifiedCount__unsigned_int, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_SimpleProperty(const std::string &, FileName, __C5_std_string_R1__getFileName, __void__setFileName__C5_std_string_R1); I_SimpleProperty(osg::HeightField *, HeightField, __osg_HeightField_P1__getHeightField, __void__setHeightField__osg_HeightField_P1); I_SimpleProperty(unsigned int, ModifiedCount, __unsigned_int__getModifiedCount, __void__setModifiedCount__unsigned_int); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::ImageLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_ConstructorWithDefaults1(IN, osg::Image *, image, 0, Properties::NON_EXPLICIT, ____ImageLayer__osg_Image_P1, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::ImageLayer &, imageLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ImageLayer__C5_ImageLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setFileName, IN, const std::string &, filename, Properties::VIRTUAL, __void__setFileName__C5_std_string_R1, "Set the file name of the data associated with this layer. ", ""); I_Method0(const std::string &, getFileName, Properties::VIRTUAL, __C5_std_string_R1__getFileName, "Get the file name of the layer. ", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method1(void, setImage, IN, osg::Image *, image, Properties::NON_VIRTUAL, __void__setImage__osg_Image_P1, "", ""); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer. ", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned int, int, Properties::VIRTUAL, __void__setModifiedCount__unsigned_int, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_SimpleProperty(const std::string &, FileName, __C5_std_string_R1__getFileName, __void__setFileName__C5_std_string_R1); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, __void__setImage__osg_Image_P1); I_SimpleProperty(unsigned int, ModifiedCount, __unsigned_int__getModifiedCount, __void__setModifiedCount__unsigned_int); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::Layer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osg::Object); I_Constructor0(____Layer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::Layer &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____Layer__C5_Layer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setSetName, IN, const std::string &, setname, Properties::NON_VIRTUAL, __void__setSetName__C5_std_string_R1, "", ""); I_Method0(const std::string &, getSetName, Properties::NON_VIRTUAL, __C5_std_string_R1__getSetName, "", ""); I_Method1(void, setFileName, IN, const std::string &, filename, Properties::VIRTUAL, __void__setFileName__C5_std_string_R1, "Set the file name of the data associated with this layer. ", ""); I_Method0(const std::string &, getFileName, Properties::VIRTUAL, __C5_std_string_R1__getFileName, "Get the file name of the layer. ", ""); I_Method0(std::string, getCompoundName, Properties::NON_VIRTUAL, __std_string__getCompoundName, "Return the compound name of the layer in the form set::name::filename string. ", ""); I_Method1(void, setLocator, IN, osgTerrain::Locator *, locator, Properties::NON_VIRTUAL, __void__setLocator__Locator_P1, "", ""); I_Method0(osgTerrain::Locator *, getLocator, Properties::NON_VIRTUAL, __Locator_P1__getLocator, "", ""); I_Method0(const osgTerrain::Locator *, getLocator, Properties::NON_VIRTUAL, __C5_Locator_P1__getLocator, "", ""); I_Method1(void, setMinLevel, IN, unsigned int, minLevel, Properties::NON_VIRTUAL, __void__setMinLevel__unsigned_int, "", ""); I_Method0(unsigned int, getMinLevel, Properties::NON_VIRTUAL, __unsigned_int__getMinLevel, "", ""); I_Method1(void, setMaxLevel, IN, unsigned int, maxLevel, Properties::NON_VIRTUAL, __void__setMaxLevel__unsigned_int, "", ""); I_Method0(unsigned int, getMaxLevel, Properties::NON_VIRTUAL, __unsigned_int__getMaxLevel, "", ""); I_Method1(void, setValidDataOperator, IN, osgTerrain::ValidDataOperator *, validDataOp, Properties::NON_VIRTUAL, __void__setValidDataOperator__ValidDataOperator_P1, "", ""); I_Method0(osgTerrain::ValidDataOperator *, getValidDataOperator, Properties::NON_VIRTUAL, __ValidDataOperator_P1__getValidDataOperator, "", ""); I_Method0(const osgTerrain::ValidDataOperator *, getValidDataOperator, Properties::NON_VIRTUAL, __C5_ValidDataOperator_P1__getValidDataOperator, "", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method1(void, setDefaultValue, IN, const osg::Vec4 &, value, Properties::NON_VIRTUAL, __void__setDefaultValue__C5_osg_Vec4_R1, "", ""); I_Method0(const osg::Vec4 &, getDefaultValue, Properties::NON_VIRTUAL, __C5_osg_Vec4_R1__getDefaultValue, "", ""); I_Method1(void, setMinFilter, IN, osg::Texture::FilterMode, filter, Properties::NON_VIRTUAL, __void__setMinFilter__osg_Texture_FilterMode, "Set the minification texture filter to use when do texture associated with this layer. ", ""); I_Method0(osg::Texture::FilterMode, getMinFilter, Properties::NON_VIRTUAL, __osg_Texture_FilterMode__getMinFilter, "Get the minification texture filter to use when do texture associated with this layer. ", ""); I_Method1(void, setMagFilter, IN, osg::Texture::FilterMode, filter, Properties::NON_VIRTUAL, __void__setMagFilter__osg_Texture_FilterMode, "Set the magniification texture filter to use when do texture associated with this layer. ", ""); I_Method0(osg::Texture::FilterMode, getMagFilter, Properties::NON_VIRTUAL, __osg_Texture_FilterMode__getMagFilter, "Get the magnification texture filter to use when do texture associated with this layer. ", ""); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer if supported. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer if supported. ", ""); I_Method2(bool, transform, IN, float, x, IN, float, x, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, float &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec2 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec3 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned, int, IN, unsigned, int, IN, osg::Vec4 &, x, Properties::VIRTUAL, __bool__getValue__unsigned__unsigned__osg_Vec4_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValidValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::NON_VIRTUAL, __bool__getValidValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method6(void, computeIndices, IN, double, ndc_x, IN, double, ndc_y, IN, unsigned int &, i, IN, unsigned int &, j, IN, double &, ir, IN, double &, jr, Properties::NON_VIRTUAL, __void__computeIndices__double__double__unsigned_int_R1__unsigned_int_R1__double_R1__double_R1, "", ""); I_Method3(bool, getInterpolatedValue, IN, double, ndc_x, IN, double, ndc_y, IN, float &, value, Properties::NON_VIRTUAL, __bool__getInterpolatedValue__double__double__float_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned, int, Properties::VIRTUAL, __void__setModifiedCount__unsigned, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_Method1(osg::BoundingSphere, computeBound, IN, bool, treatAsElevationLayer, Properties::VIRTUAL, __osg_BoundingSphere__computeBound__bool, "", ""); I_SimpleProperty(std::string, CompoundName, __std_string__getCompoundName, 0); I_SimpleProperty(const osg::Vec4 &, DefaultValue, __C5_osg_Vec4_R1__getDefaultValue, __void__setDefaultValue__C5_osg_Vec4_R1); I_SimpleProperty(const std::string &, FileName, __C5_std_string_R1__getFileName, __void__setFileName__C5_std_string_R1); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, 0); I_SimpleProperty(osgTerrain::Locator *, Locator, __Locator_P1__getLocator, __void__setLocator__Locator_P1); I_SimpleProperty(osg::Texture::FilterMode, MagFilter, __osg_Texture_FilterMode__getMagFilter, __void__setMagFilter__osg_Texture_FilterMode); I_SimpleProperty(unsigned int, MaxLevel, __unsigned_int__getMaxLevel, __void__setMaxLevel__unsigned_int); I_SimpleProperty(osg::Texture::FilterMode, MinFilter, __osg_Texture_FilterMode__getMinFilter, __void__setMinFilter__osg_Texture_FilterMode); I_SimpleProperty(unsigned int, MinLevel, __unsigned_int__getMinLevel, __void__setMinLevel__unsigned_int); I_SimpleProperty(unsigned, ModifiedCount, 0, __void__setModifiedCount__unsigned); I_SimpleProperty(const std::string &, SetName, __C5_std_string_R1__getSetName, __void__setSetName__C5_std_string_R1); I_SimpleProperty(osgTerrain::ValidDataOperator *, ValidDataOperator, __ValidDataOperator_P1__getValidDataOperator, __void__setValidDataOperator__ValidDataOperator_P1); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::ProxyLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::Layer); I_Constructor0(____ProxyLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::ProxyLayer &, proxyLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____ProxyLayer__C5_ProxyLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer if supported. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer if supported. ", ""); I_Method1(void, setImplementation, IN, osgTerrain::Layer *, layer, Properties::NON_VIRTUAL, __void__setImplementation__Layer_P1, "Set the implementation layer that does the actual work. ", ""); I_Method0(osgTerrain::Layer *, getImplementation, Properties::NON_VIRTUAL, __Layer_P1__getImplementation, "Get the implementation layer that does the actual work. ", ""); I_Method0(const osgTerrain::Layer *, getImplementation, Properties::NON_VIRTUAL, __C5_Layer_P1__getImplementation, "Get the const implementation layer that does the actual work. ", ""); I_Method1(void, setFileName, IN, const std::string &, filename, Properties::VIRTUAL, __void__setFileName__C5_std_string_R1, "Set the file name of the data associated with this layer. ", ""); I_Method0(const std::string &, getFileName, Properties::VIRTUAL, __C5_std_string_R1__getFileName, "Get the file name of the layer. ", ""); I_Method0(unsigned int, getNumColumns, Properties::VIRTUAL, __unsigned_int__getNumColumns, "", ""); I_Method0(unsigned int, getNumRows, Properties::VIRTUAL, __unsigned_int__getNumRows, "", ""); I_Method2(bool, transform, IN, float, offset, IN, float, scale, Properties::VIRTUAL, __bool__transform__float__float, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, float &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__float_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec2 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec2_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec3 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec3_R1, "", ""); I_Method3(bool, getValue, IN, unsigned int, i, IN, unsigned int, j, IN, osg::Vec4 &, value, Properties::VIRTUAL, __bool__getValue__unsigned_int__unsigned_int__osg_Vec4_R1, "", ""); I_Method0(void, dirty, Properties::VIRTUAL, __void__dirty, "increment the modified count. ", "\" "); I_Method1(void, setModifiedCount, IN, unsigned int, int, Properties::VIRTUAL, __void__setModifiedCount__unsigned_int, "Set the modified count value. ", ""); I_Method0(unsigned int, getModifiedCount, Properties::VIRTUAL, __unsigned_int__getModifiedCount, "Get modified count value. ", ""); I_Method1(osg::BoundingSphere, computeBound, IN, bool, treatAsElevationLayer, Properties::VIRTUAL, __osg_BoundingSphere__computeBound__bool, "", ""); I_SimpleProperty(const std::string &, FileName, __C5_std_string_R1__getFileName, __void__setFileName__C5_std_string_R1); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, 0); I_SimpleProperty(osgTerrain::Layer *, Implementation, __Layer_P1__getImplementation, __void__setImplementation__Layer_P1); I_SimpleProperty(unsigned int, ModifiedCount, __unsigned_int__getModifiedCount, __void__setModifiedCount__unsigned_int); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgTerrain::SwitchLayer) I_DeclaringFile("osgTerrain/Layer"); I_BaseType(osgTerrain::CompositeLayer); I_Constructor0(____SwitchLayer, "", ""); I_ConstructorWithDefaults2(IN, const osgTerrain::SwitchLayer &, switchLayer, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____SwitchLayer__C5_SwitchLayer_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setActiveLayer, IN, int, i, Properties::NON_VIRTUAL, __void__setActiveLayer__int, "", ""); I_Method0(int, getActiveLayer, Properties::NON_VIRTUAL, __int__getActiveLayer, "", ""); I_Method0(osg::Image *, getImage, Properties::VIRTUAL, __osg_Image_P1__getImage, "Return image associated with layer if supported. ", ""); I_Method0(const osg::Image *, getImage, Properties::VIRTUAL, __C5_osg_Image_P1__getImage, "Return const image associated with layer if supported. ", ""); I_SimpleProperty(int, ActiveLayer, __int__getActiveLayer, __void__setActiveLayer__int); I_SimpleProperty(osg::Image *, Image, __osg_Image_P1__getImage, 0); END_REFLECTOR