// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgSim::ColorRange) I_DeclaringFile("osgSim/ColorRange"); I_BaseType(osgSim::ScalarsToColors); I_Constructor2(IN, float, min, IN, float, max, ____ColorRange__float__float, "Constructor for a ColorRange with a default list of colors set to Red-Yellow-Green-Blue-Cyan. ", " param min minimum scalar value max maximum scalar value "); I_Constructor3(IN, float, min, IN, float, max, IN, const std::vector< osg::Vec4 > &, colors, ____ColorRange__float__float__C5_std_vectorT1_osg_Vec4__R1, "Constructor for a ColorRange. ", " param min minimum scalar value max maximum scalar value colors optional range of colors, "); I_Method1(void, setColors, IN, const std::vector< osg::Vec4 > &, colors, Properties::NON_VIRTUAL, __void__setColors__C5_std_vectorT1_osg_Vec4__R1, "Set the range of colors. ", ""); I_Method1(osg::Vec4, getColor, IN, float, scalar, Properties::VIRTUAL, __osg_Vec4__getColor__float, "Get the color for a given scalar value. ", ""); I_SimpleProperty(const std::vector< osg::Vec4 > &, Colors, 0, __void__setColors__C5_std_vectorT1_osg_Vec4__R1); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::Vec4 >)