// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_VALUE_REFLECTOR(osgVolume::TileID) I_DeclaringFile("osgVolume/VolumeTile"); I_Constructor0(____TileID, "", ""); I_Constructor4(IN, int, in_level, IN, int, in_x, IN, int, in_y, IN, int, in_z, ____TileID__int__int__int__int, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_PublicMemberProperty(int, level); I_PublicMemberProperty(int, x); I_PublicMemberProperty(int, y); I_PublicMemberProperty(int, z); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgVolume::VolumeTile) I_DeclaringFile("osgVolume/VolumeTile"); I_BaseType(osg::Group); I_Constructor0(____VolumeTile, "", ""); I_ConstructorWithDefaults2(IN, const osgVolume::VolumeTile &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____VolumeTile__C5_VolumeTile_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "clone an object of the same type as the node. ", ""); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "return a clone of a node, with Object* return type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method1(void, accept, IN, osg::NodeVisitor &, nv, Properties::VIRTUAL, __void__accept__osg_NodeVisitor_R1, "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ", ""); I_Method1(void, traverse, IN, osg::NodeVisitor &, nv, Properties::VIRTUAL, __void__traverse__osg_NodeVisitor_R1, "Traverse downwards : calls children's accept method with NodeVisitor. ", ""); I_Method0(void, init, Properties::NON_VIRTUAL, __void__init, "Call init on any attached TerrainTechnique. ", ""); I_Method1(void, setVolume, IN, osgVolume::Volume *, ts, Properties::NON_VIRTUAL, __void__setVolume__Volume_P1, "Set the Volume that this Volume tile is a member of. ", ""); I_Method0(osgVolume::Volume *, getVolume, Properties::NON_VIRTUAL, __Volume_P1__getVolume, "Get the Volume that this Volume tile is a member of. ", ""); I_Method0(const osgVolume::Volume *, getVolume, Properties::NON_VIRTUAL, __C5_Volume_P1__getVolume, "Get the const Volume that this Volume tile is a member of. ", ""); I_Method1(void, setTileID, IN, const osgVolume::TileID &, tileID, Properties::NON_VIRTUAL, __void__setTileID__C5_TileID_R1, "Set the TileID (layer, x,y,z) of the VolumeTile. ", "The TileID is used so it can be located by its neighbours via the enclosing Volume node that manages a map of TileID to VolumeTiles. "); I_Method0(const osgVolume::TileID &, getTileID, Properties::NON_VIRTUAL, __C5_TileID_R1__getTileID, "Get the TileID (layer, x,y,z) of the VolumeTile. ", ""); I_Method1(void, setLocator, IN, osgVolume::Locator *, locator, Properties::NON_VIRTUAL, __void__setLocator__Locator_P1, "", ""); I_Method0(osgVolume::Locator *, getLocator, Properties::NON_VIRTUAL, __Locator_P1__getLocator, "", ""); I_Method0(const osgVolume::Locator *, getLocator, Properties::NON_VIRTUAL, __C5_Locator_P1__getLocator, "", ""); I_Method2(void, setLayer, IN, unsigned int, i, IN, osgVolume::Layer *, layer, Properties::NON_VIRTUAL, __void__setLayer__unsigned_int__Layer_P1, "", ""); I_Method1(osgVolume::Layer *, getLayer, IN, unsigned int, i, Properties::NON_VIRTUAL, __Layer_P1__getLayer__unsigned_int, "", ""); I_Method1(const osgVolume::Layer *, getImage, IN, unsigned int, i, Properties::NON_VIRTUAL, __C5_Layer_P1__getImage__unsigned_int, "", ""); I_Method1(void, addLayer, IN, osgVolume::Layer *, layer, Properties::NON_VIRTUAL, __void__addLayer__Layer_P1, "", ""); I_Method0(unsigned int, getNumLayers, Properties::NON_VIRTUAL, __unsigned_int__getNumLayers, "", ""); I_Method1(void, setVolumeTechnique, IN, osgVolume::VolumeTechnique *, VolumeTechnique, Properties::NON_VIRTUAL, __void__setVolumeTechnique__VolumeTechnique_P1, "Set the VolumeTechnique. ", ""); I_Method0(osgVolume::VolumeTechnique *, getVolumeTechnique, Properties::NON_VIRTUAL, __VolumeTechnique_P1__getVolumeTechnique, "Get the VolumeTechnique. ", ""); I_Method0(const osgVolume::VolumeTechnique *, getVolumeTechnique, Properties::NON_VIRTUAL, __C5_VolumeTechnique_P1__getVolumeTechnique, "Get the const VolumeTechnique. ", ""); I_Method1(void, setDirty, IN, bool, dirty, Properties::NON_VIRTUAL, __void__setDirty__bool, "Set the dirty flag on/off. ", ""); I_Method0(bool, getDirty, Properties::NON_VIRTUAL, __bool__getDirty, "return true if the tile is dirty and needs to be updated, ", ""); I_Method0(osg::BoundingSphere, computeBound, Properties::VIRTUAL, __osg_BoundingSphere__computeBound, "Compute the bounding sphere around Node's geometry or children. ", "This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound(). "); I_SimpleProperty(bool, Dirty, __bool__getDirty, __void__setDirty__bool); I_ArrayProperty(osgVolume::Layer *, Layer, __Layer_P1__getLayer__unsigned_int, __void__setLayer__unsigned_int__Layer_P1, __unsigned_int__getNumLayers, __void__addLayer__Layer_P1, 0, 0); I_SimpleProperty(osgVolume::Locator *, Locator, __Locator_P1__getLocator, __void__setLocator__Locator_P1); I_SimpleProperty(const osgVolume::TileID &, TileID, __C5_TileID_R1__getTileID, __void__setTileID__C5_TileID_R1); I_SimpleProperty(osgVolume::Volume *, Volume, __Volume_P1__getVolume, __void__setVolume__Volume_P1); I_SimpleProperty(osgVolume::VolumeTechnique *, VolumeTechnique, __VolumeTechnique_P1__getVolumeTechnique, __void__setVolumeTechnique__VolumeTechnique_P1); END_REFLECTOR