/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ // // OpenFlightŪ loader for OpenSceneGraph // // Copyright (C) 2005-2007 Brede Johansen // #include #include "Registry.h" using namespace flt; Registry::Registry() { } Registry::~Registry() { } Registry* Registry::instance() { static Registry s_registry; return &s_registry; } void Registry::addPrototype(int opcode, Record* prototype) { if (prototype==0L) { osg::notify(osg::WARN) << "Not a record." << std::endl; return; } if (_recordProtoMap.find(opcode) != _recordProtoMap.end()) osg::notify(osg::WARN) << "Registry already contains prototype for opcode " << opcode << "." << std::endl; _recordProtoMap[opcode] = prototype; } Record* Registry::getPrototype(int opcode) { RecordProtoMap::iterator itr = _recordProtoMap.find(opcode); if (itr != _recordProtoMap.end()) return (*itr).second.get(); return NULL; }