// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osg::ComputeBoundsVisitor) I_DeclaringFile("osg/ComputeBoundsVisitor"); I_BaseType(osg::NodeVisitor); I_ConstructorWithDefaults1(IN, osg::NodeVisitor::TraversalMode, traversalMode, osg::NodeVisitor::TRAVERSE_ALL_CHILDREN, Properties::NON_EXPLICIT, ____ComputeBoundsVisitor__TraversalMode, "", ""); I_Method0(void, reset, Properties::VIRTUAL, __void__reset, "Method to call to reset visitor. ", "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. "); I_Method0(osg::BoundingBox &, getBoundingBox, Properties::NON_VIRTUAL, __osg_BoundingBox_R1__getBoundingBox, "", ""); I_MethodWithDefaults2(void, getPolytope, IN, osg::Polytope &, polytope, , IN, float, margin, 0.1, Properties::NON_VIRTUAL, __void__getPolytope__osg_Polytope_R1__float, "", ""); I_MethodWithDefaults2(void, getBase, IN, osg::Polytope &, polytope, , IN, float, margin, 0.1, Properties::NON_VIRTUAL, __void__getBase__osg_Polytope_R1__float, "", ""); I_Method1(void, apply, IN, osg::Node &, node, Properties::VIRTUAL, __void__apply__osg_Node_R1, "", ""); I_Method1(void, apply, IN, osg::Transform &, transform, Properties::VIRTUAL, __void__apply__osg_Transform_R1, "", ""); I_Method1(void, apply, IN, osg::Geode &, geode, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "", ""); I_Method1(void, pushMatrix, IN, osg::Matrix &, matrix, Properties::NON_VIRTUAL, __void__pushMatrix__osg_Matrix_R1, "", ""); I_Method0(void, popMatrix, Properties::NON_VIRTUAL, __void__popMatrix, "", ""); I_Method1(void, applyDrawable, IN, osg::Drawable *, drawable, Properties::NON_VIRTUAL, __void__applyDrawable__osg_Drawable_P1, "", ""); I_SimpleProperty(osg::BoundingBox &, BoundingBox, __osg_BoundingBox_R1__getBoundingBox, 0); END_REFLECTOR