// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::SmoothingVisitor) I_DeclaringFile("osgUtil/SmoothingVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____SmoothingVisitor, "default to traversing all children. ", ""); I_Method1(void, apply, IN, osg::Geode &, geode, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "apply smoothing method to all geode geosets. ", ""); I_StaticMethod1(void, smooth, IN, osg::Geometry &, geoset, __void__smooth__osg_Geometry_R1_S, "smooth geoset by creating per vertex normals. ", ""); END_REFLECTOR