/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ //osgManipulator - Copyright (C) 2007 Fugro-Jason B.V. #ifndef OSGMANIPULATOR_COMMANDMANAGER #define OSGMANIPULATOR_COMMANDMANAGER 1 #include #include #include namespace osgManipulator { /** * Deprecated. CommandManager class is now no longer required as Dragger now matains all references to Constraints and Selections. */ class OSGMANIPULATOR_EXPORT CommandManager : public osg::Referenced { public: CommandManager(); /** * Connect a dragger to a selection. The selection will begin listening * to commands generated by the dragger. This can be called multiple * times to connect many selections to a dragger. */ virtual bool connect(Dragger& dragger, Selection& selection); virtual bool connect(Dragger& dragger, Constraint& constrain); /** Disconnect the selections from a dragger. */ virtual bool disconnect(Dragger& dragger); typedef std::list< osg::ref_ptr > Selections; /** Returns the selections connected to the dragger */ Selections getConnectedSelections(Dragger& dragger); protected: virtual ~CommandManager(); }; } #endif