/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osgAnimation; UpdateMatrixTransform::UpdateMatrixTransform( const UpdateMatrixTransform& apc,const osg::CopyOp& copyop) : osg::Object(apc,copyop), AnimationUpdateCallback(apc, copyop) { _transforms = StackedTransform(apc.getStackedTransforms(), copyop); } UpdateMatrixTransform::UpdateMatrixTransform(const std::string& name) : AnimationUpdateCallback(name) { } /** Callback method called by the NodeVisitor when visiting a node.*/ void UpdateMatrixTransform::operator()(osg::Node* node, osg::NodeVisitor* nv) { if (nv && nv->getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR) { osg::MatrixTransform* matrixTransform = dynamic_cast(node); if (matrixTransform) { // here we would prefer to have a flag inside transform stack in order to avoid update and a dirty state in matrixTransform if it's not require. _transforms.update(); const osg::Matrix& matrix = _transforms.getMatrix(); matrixTransform->setMatrix(matrix); } } traverse(node,nv); } bool UpdateMatrixTransform::link(osgAnimation::Channel* channel) { const std::string& channelName = channel->getName(); // check if we can link a StackedTransformElement to the current Channel for (StackedTransform::iterator it = _transforms.begin(); it != _transforms.end(); ++it) { StackedTransformElement* element = it->get(); if (element && !element->getName().empty() && channelName == element->getName()) { Target* target = element->getOrCreateTarget(); if (target && channel->setTarget(target)) return true; } } OSG_INFO << "UpdateMatrixTransform::link Channel " << channel->getName() << " does not contain a symbolic name that can be linked to a StackedTransformElement." << std::endl; return false; }