// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::vector< osg::ShadowVolumeOccluder >, osg::CullStack::OccluderList) TYPE_NAME_ALIAS(std::vector< osg::CullingSet >, osg::CullStack::CullingStack) BEGIN_OBJECT_REFLECTOR(osg::CullStack) I_DeclaringFile("osg/CullStack"); I_BaseType(osg::CullSettings); I_Constructor0(____CullStack, "", ""); I_Constructor1(IN, const osg::CullStack &, cs, Properties::NON_EXPLICIT, ____CullStack__C5_CullStack_R1, "", ""); I_Method0(void, reset, Properties::NON_VIRTUAL, __void__reset, "", ""); I_Method0(void, pushCullingSet, Properties::NON_VIRTUAL, __void__pushCullingSet, "", ""); I_Method0(void, popCullingSet, Properties::NON_VIRTUAL, __void__popCullingSet, "", ""); I_Method1(void, setOccluderList, IN, const osg::ShadowVolumeOccluderList &, svol, Properties::NON_VIRTUAL, __void__setOccluderList__C5_ShadowVolumeOccluderList_R1, "", ""); I_Method0(osg::ShadowVolumeOccluderList &, getOccluderList, Properties::NON_VIRTUAL, __ShadowVolumeOccluderList_R1__getOccluderList, "", ""); I_Method0(const osg::ShadowVolumeOccluderList &, getOccluderList, Properties::NON_VIRTUAL, __C5_ShadowVolumeOccluderList_R1__getOccluderList, "", ""); I_Method1(void, pushViewport, IN, osg::Viewport *, viewport, Properties::NON_VIRTUAL, __void__pushViewport__osg_Viewport_P1, "", ""); I_Method0(void, popViewport, Properties::NON_VIRTUAL, __void__popViewport, "", ""); I_Method1(void, pushProjectionMatrix, IN, osg::RefMatrix *, matrix, Properties::NON_VIRTUAL, __void__pushProjectionMatrix__osg_RefMatrix_P1, "", ""); I_Method0(void, popProjectionMatrix, Properties::NON_VIRTUAL, __void__popProjectionMatrix, "", ""); I_Method2(void, pushModelViewMatrix, IN, osg::RefMatrix *, matrix, IN, osg::Transform::ReferenceFrame, referenceFrame, Properties::NON_VIRTUAL, __void__pushModelViewMatrix__osg_RefMatrix_P1__Transform_ReferenceFrame, "", ""); I_Method0(void, popModelViewMatrix, Properties::NON_VIRTUAL, __void__popModelViewMatrix, "", ""); I_Method0(float, getFrustumVolume, Properties::NON_VIRTUAL, __float__getFrustumVolume, "", ""); I_Method2(float, pixelSize, IN, const osg::Vec3 &, v, IN, float, radius, Properties::NON_VIRTUAL, __float__pixelSize__C5_Vec3_R1__float, "Compute the pixel size of an object at position v, with specified radius. ", ""); I_Method1(float, pixelSize, IN, const osg::BoundingSphere &, bs, Properties::NON_VIRTUAL, __float__pixelSize__C5_BoundingSphere_R1, "Compute the pixel size of the bounding sphere. ", ""); I_Method2(float, clampedPixelSize, IN, const osg::Vec3 &, v, IN, float, radius, Properties::NON_VIRTUAL, __float__clampedPixelSize__C5_Vec3_R1__float, "Compute the pixel size of an object at position v, with specified radius. ", "fabs()ed to always be positive. "); I_Method1(float, clampedPixelSize, IN, const osg::BoundingSphere &, bs, Properties::NON_VIRTUAL, __float__clampedPixelSize__C5_BoundingSphere_R1, "Compute the pixel size of the bounding sphere. ", "fabs()ed to always be positive. "); I_Method1(void, disableAndPushOccludersCurrentMask, IN, osg::NodePath &, nodePath, Properties::NON_VIRTUAL, __void__disableAndPushOccludersCurrentMask__NodePath_R1, "", ""); I_Method1(void, popOccludersCurrentMask, IN, osg::NodePath &, nodePath, Properties::NON_VIRTUAL, __void__popOccludersCurrentMask__NodePath_R1, "", ""); I_Method1(bool, isCulled, IN, const std::vector< osg::Vec3 > &, vertices, Properties::NON_VIRTUAL, __bool__isCulled__C5_std_vectorT1_Vec3__R1, "", ""); I_Method1(bool, isCulled, IN, const osg::BoundingBox &, bb, Properties::NON_VIRTUAL, __bool__isCulled__C5_BoundingBox_R1, "", ""); I_Method1(bool, isCulled, IN, const osg::BoundingSphere &, bs, Properties::NON_VIRTUAL, __bool__isCulled__C5_BoundingSphere_R1, "", ""); I_Method1(bool, isCulled, IN, const osg::Node &, node, Properties::NON_VIRTUAL, __bool__isCulled__C5_osg_Node_R1, "", ""); I_Method0(void, pushCurrentMask, Properties::NON_VIRTUAL, __void__pushCurrentMask, "", ""); I_Method0(void, popCurrentMask, Properties::NON_VIRTUAL, __void__popCurrentMask, "", ""); I_Method0(osg::CullStack::CullingStack &, getClipSpaceCullingStack, Properties::NON_VIRTUAL, __CullingStack_R1__getClipSpaceCullingStack, "", ""); I_Method0(osg::CullStack::CullingStack &, getProjectionCullingStack, Properties::NON_VIRTUAL, __CullingStack_R1__getProjectionCullingStack, "", ""); I_Method0(osg::CullStack::CullingStack &, getModelViewCullingStack, Properties::NON_VIRTUAL, __CullingStack_R1__getModelViewCullingStack, "", ""); I_Method0(osg::CullingSet &, getCurrentCullingSet, Properties::NON_VIRTUAL, __CullingSet_R1__getCurrentCullingSet, "", ""); I_Method0(const osg::CullingSet &, getCurrentCullingSet, Properties::NON_VIRTUAL, __C5_CullingSet_R1__getCurrentCullingSet, "", ""); I_Method0(osg::Viewport *, getViewport, Properties::NON_VIRTUAL, __osg_Viewport_P1__getViewport, "", ""); I_Method0(osg::RefMatrix *, getModelViewMatrix, Properties::NON_VIRTUAL, __osg_RefMatrix_P1__getModelViewMatrix, "", ""); I_Method0(osg::RefMatrix *, getProjectionMatrix, Properties::NON_VIRTUAL, __osg_RefMatrix_P1__getProjectionMatrix, "", ""); I_Method0(osg::Matrix, getWindowMatrix, Properties::NON_VIRTUAL, __osg_Matrix__getWindowMatrix, "", ""); I_Method0(const osg::RefMatrix *, getMVPW, Properties::NON_VIRTUAL, __C5_osg_RefMatrix_P1__getMVPW, "", ""); I_Method0(const osg::Vec3 &, getReferenceViewPoint, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getReferenceViewPoint, "", ""); I_Method1(void, pushReferenceViewPoint, IN, const osg::Vec3 &, viewPoint, Properties::NON_VIRTUAL, __void__pushReferenceViewPoint__C5_osg_Vec3_R1, "", ""); I_Method0(void, popReferenceViewPoint, Properties::NON_VIRTUAL, __void__popReferenceViewPoint, "", ""); I_Method0(const osg::Vec3 &, getEyeLocal, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getEyeLocal, "", ""); I_Method0(const osg::Vec3 &, getViewPointLocal, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getViewPointLocal, "", ""); I_Method0(const osg::Vec3, getUpLocal, Properties::NON_VIRTUAL, __C5_osg_Vec3__getUpLocal, "", ""); I_Method0(const osg::Vec3, getLookVectorLocal, Properties::NON_VIRTUAL, __C5_osg_Vec3__getLookVectorLocal, "", ""); I_ProtectedMethod0(void, computeFrustumVolume, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__computeFrustumVolume, "", ""); I_ProtectedMethod1(osg::RefMatrix *, createOrReuseMatrix, IN, const osg::Matrix &, value, Properties::NON_VIRTUAL, Properties::NON_CONST, __osg_RefMatrix_P1__createOrReuseMatrix__C5_osg_Matrix_R1, "", ""); I_SimpleProperty(osg::CullStack::CullingStack &, ClipSpaceCullingStack, __CullingStack_R1__getClipSpaceCullingStack, 0); I_SimpleProperty(osg::CullingSet &, CurrentCullingSet, __CullingSet_R1__getCurrentCullingSet, 0); I_SimpleProperty(const osg::Vec3 &, EyeLocal, __C5_osg_Vec3_R1__getEyeLocal, 0); I_SimpleProperty(float, FrustumVolume, __float__getFrustumVolume, 0); I_SimpleProperty(const osg::Vec3, LookVectorLocal, __C5_osg_Vec3__getLookVectorLocal, 0); I_SimpleProperty(const osg::RefMatrix *, MVPW, __C5_osg_RefMatrix_P1__getMVPW, 0); I_SimpleProperty(osg::CullStack::CullingStack &, ModelViewCullingStack, __CullingStack_R1__getModelViewCullingStack, 0); I_SimpleProperty(osg::RefMatrix *, ModelViewMatrix, __osg_RefMatrix_P1__getModelViewMatrix, 0); I_SimpleProperty(const osg::ShadowVolumeOccluderList &, OccluderList, __C5_ShadowVolumeOccluderList_R1__getOccluderList, __void__setOccluderList__C5_ShadowVolumeOccluderList_R1); I_SimpleProperty(osg::CullStack::CullingStack &, ProjectionCullingStack, __CullingStack_R1__getProjectionCullingStack, 0); I_SimpleProperty(osg::RefMatrix *, ProjectionMatrix, __osg_RefMatrix_P1__getProjectionMatrix, 0); I_SimpleProperty(const osg::Vec3 &, ReferenceViewPoint, __C5_osg_Vec3_R1__getReferenceViewPoint, 0); I_SimpleProperty(const osg::Vec3, UpLocal, __C5_osg_Vec3__getUpLocal, 0); I_SimpleProperty(const osg::Vec3 &, ViewPointLocal, __C5_osg_Vec3_R1__getViewPointLocal, 0); I_SimpleProperty(osg::Viewport *, Viewport, __osg_Viewport_P1__getViewport, 0); I_SimpleProperty(osg::Matrix, WindowMatrix, __osg_Matrix__getWindowMatrix, 0); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::CullingSet >) STD_VECTOR_REFLECTOR(std::vector< osg::ShadowVolumeOccluder >)