#include #include #include #include #include #include #include #include #include #include bool ShadowMap_readLocalData(osg::Object &obj, osgDB::Input &fr); bool ShadowMap_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy ShadowMap_Proxy ( new osgShadow::ShadowMap, "ShadowMap", "Object ShadowTechnique ShadowMap", ShadowMap_readLocalData, ShadowMap_writeLocalData ); bool ShadowMap_readLocalData(osg::Object& /*obj*/, osgDB::Input &/*fr*/) { // osgShadow::ShadowMap& ss = static_cast(obj); bool itAdvanced = false; return itAdvanced; } bool ShadowMap_writeLocalData(const osg::Object& /*obj*/, osgDB::Output& /*fw*/) { // const osgShadow::ShadowMap& ss = static_cast(obj); return true; }