#include #include #include #include REGISTER_OBJECT_WRAPPER( Capsule, new osg::Capsule, osg::Capsule, "osg::Object osg::Shape osg::Capsule" ) { ADD_VEC3_SERIALIZER( Center, osg::Vec3() ); // _center ADD_FLOAT_SERIALIZER( Radius, 0.0f ); // _radius ADD_FLOAT_SERIALIZER( Height, 0.0f ); // _height ADD_QUAT_SERIALIZER( Rotation, osg::Quat() ); // _rotation }