#include "flt.h" #include "Registry.h" #include "LightPointPaletteRecords.h" using namespace flt; //////////////////////////////////////////////////////////////////// // // LightPointAppearancePaletteRecords // //////////////////////////////////////////////////////////////////// RegisterRecordProxy g_LtPtAppearancePaletteProxy; LtPtAppearancePaletteRecord::LtPtAppearancePaletteRecord() { } // virtual LtPtAppearancePaletteRecord::~LtPtAppearancePaletteRecord() { } // virtual void LtPtAppearancePaletteRecord::endian() { SLightPointAppearancePalette* ltPtApp = (SLightPointAppearancePalette*)getData(); ENDIAN( ltPtApp->index ); ENDIAN( ltPtApp->surfMatCode ); ENDIAN( ltPtApp->featureID ); ENDIAN( ltPtApp->backColor ); ENDIAN( ltPtApp->displayMode ); ENDIAN( ltPtApp->intensity ); ENDIAN( ltPtApp->backIntensity ); ENDIAN( ltPtApp->minDefocus ); ENDIAN( ltPtApp->maxDefocus ); ENDIAN( ltPtApp->fadeMode ); ENDIAN( ltPtApp->fogPunch ); ENDIAN( ltPtApp->dirMode ); ENDIAN( ltPtApp->rangeMode ); ENDIAN( ltPtApp->minPixelSize ); ENDIAN( ltPtApp->maxPixelSize ); ENDIAN( ltPtApp->actualSize ); ENDIAN( ltPtApp->transFalloffPixelSize ); ENDIAN( ltPtApp->transFalloffExp ); ENDIAN( ltPtApp->transFalloffScalar ); ENDIAN( ltPtApp->transFalloffClamp ); ENDIAN( ltPtApp->fogScalar ); ENDIAN( ltPtApp->fogIntensity ); ENDIAN( ltPtApp->sizeDiffThreshold ); ENDIAN( ltPtApp->directionality ); ENDIAN( ltPtApp->horizLobeAngle ); ENDIAN( ltPtApp->vertLobeAngle ); ENDIAN( ltPtApp->lobeRollAngle ); ENDIAN( ltPtApp->dirFalloffExp ); ENDIAN( ltPtApp->dirAmbientIntensity ); ENDIAN( ltPtApp->significance ); ENDIAN( ltPtApp->flags ); ENDIAN( ltPtApp->visRange ); ENDIAN( ltPtApp->fadeRangeRatio ); ENDIAN( ltPtApp->fadeInDurationSecs ); ENDIAN( ltPtApp->adeOutDurationSecs ); ENDIAN( ltPtApp->lodRangeRatio ); ENDIAN( ltPtApp->lodScale ); } //////////////////////////////////////////////////////////////////// // // LightPointAnimationPaletteRecords // //////////////////////////////////////////////////////////////////// RegisterRecordProxy g_LtPtAnimationPaletteProxy; LtPtAnimationPaletteRecord::LtPtAnimationPaletteRecord() { } // virtual LtPtAnimationPaletteRecord::~LtPtAnimationPaletteRecord() { } // virtual void LtPtAnimationPaletteRecord::endian() { SLightPointAnimationPalette* ltPtAnim = (SLightPointAnimationPalette*)getData(); ENDIAN( ltPtAnim->index ); ENDIAN( ltPtAnim->period ); ENDIAN( ltPtAnim->phaseDelay ); ENDIAN( ltPtAnim->enabledPeriod ); ENDIAN( ltPtAnim->axis[0] ); ENDIAN( ltPtAnim->axis[1] ); ENDIAN( ltPtAnim->axis[2] ); ENDIAN( ltPtAnim->flags ); ENDIAN( ltPtAnim->animType ); ENDIAN( ltPtAnim->morseTiming ); ENDIAN( ltPtAnim->wordRate ); ENDIAN( ltPtAnim->charRate ); ENDIAN( ltPtAnim->numSequences ); for (int idx=0; idx < ltPtAnim->numSequences; idx++) { SLightPointAnimationSequence* seq = sequence( idx ); assert( seq ); ENDIAN( seq->seqState ); ENDIAN( seq->duration ); ENDIAN( seq->seqColor ); } } SLightPointAnimationSequence* LtPtAnimationPaletteRecord::sequence( int idx ) { SLightPointAnimationPalette* ltPtAnim = (SLightPointAnimationPalette*)getData(); if (idx >= ltPtAnim->numSequences) return NULL; SLightPointAnimationSequence* seq = (SLightPointAnimationSequence*) ( (char*)getData() + sizeof( SLightPointAnimationPalette ) ); seq += idx; return seq; }