/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRA;NTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include using namespace osg; View::View() { // osg::notify(osg::NOTICE)<<"Constructing osg::View"<getScreenHeight(); double width = osg::DisplaySettings::instance()->getScreenWidth(); double distance = osg::DisplaySettings::instance()->getScreenWidth(); double vfov = osg::RadiansToDegrees(atan2(height/2.0f,distance)*2.0); _camera->setProjectionMatrixAsPerspective( vfov, width/height, 1.0f,10000.0f); #else _camera->setProjectionMatrixAsFrustum(-0.325, 0.325, -0.26, 0.26, 1.0f,10000.0f); #endif _camera->setClearColor(osg::Vec4f(0.2f, 0.2f, 0.4f, 1.0f)); osg::StateSet* stateset = _camera->getOrCreateStateSet(); stateset->setGlobalDefaults(); } View::View(const osg::View& view, const osg::CopyOp& copyop): Object(view,copyop), _lightingMode(view._lightingMode), _light(view._light), _camera(view._camera), _slaves(view._slaves) { } View::~View() { osg::notify(osg::INFO)<<"Destructing osg::View"<setView(0); _camera->setCullCallback(0); } // detatch the cameras from this View to prevent dangling pointers for(Slaves::iterator itr = _slaves.begin(); itr != _slaves.end(); ++itr) { Slave& cd = *itr; cd._camera->setView(0); cd._camera->setCullCallback(0); } _camera = 0; _slaves.clear(); _light = 0; if (osg::Referenced::getDeleteHandler()) { // osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0); osg::Referenced::getDeleteHandler()->flushAll(); } osg::notify(osg::INFO)<<"Done destructing osg::View"<setLightNum(0); _light->setAmbient(Vec4(0.00f,0.0f,0.00f,1.0f)); _light->setDiffuse(Vec4(0.8f,0.8f,0.8f,1.0f)); _light->setSpecular(Vec4(1.0f,1.0f,1.0f,1.0f)); } } void View::setCamera(osg::Camera* camera) { if (_camera.valid()) _camera->setView(0); _camera = camera; if (_camera.valid()) _camera->setView(this); } void View::updateSlaves() { for(unsigned int i=0; i<_slaves.size(); ++i) { updateSlave(i); } } void View::updateSlave(unsigned int i) { if (i >= _slaves.size() || !_camera) return; Slave& slave = _slaves[i]; if (slave._camera->getReferenceFrame()==osg::Transform::RELATIVE_RF) { slave._camera->setProjectionMatrix(_camera->getProjectionMatrix() * slave._projectionOffset); slave._camera->setViewMatrix(_camera->getViewMatrix() * slave._viewOffset); } slave._camera->inheritCullSettings(*_camera); if (slave._camera->getInheritanceMask() & osg::CullSettings::CLEAR_COLOR) slave._camera->setClearColor(_camera->getClearColor()); } bool View::addSlave(osg::Camera* camera, const osg::Matrix& projectionOffset, const osg::Matrix& viewOffset, bool useMastersSceneData) { if (!camera) return false; camera->setView(this); unsigned int i = _slaves.size(); _slaves.push_back(Slave(camera, projectionOffset, viewOffset, useMastersSceneData)); updateSlave(i); return true; } bool View::removeSlave(unsigned int pos) { if (pos >= _slaves.size()) return false; _slaves[pos]._camera->setView(0); _slaves[pos]._camera->setCullCallback(0); _slaves.erase(_slaves.begin()+pos); return true; } View::Slave* View::findSlaveForCamera(osg::Camera* camera) { if (_camera == camera) return 0; for(unsigned int i=0; i<_slaves.size(); ++i) { if (_slaves[i]._camera == camera) return &(_slaves[i]); } return 0; }