// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_VALUE_REFLECTOR(osg::RenderInfo) I_DeclaringFile("osg/RenderInfo"); I_Constructor0(____RenderInfo, "", ""); I_Constructor1(IN, const osg::RenderInfo &, rhs, Properties::NON_EXPLICIT, ____RenderInfo__C5_RenderInfo_R1, "", ""); I_Constructor2(IN, osg::State *, state, IN, osg::View *, view, ____RenderInfo__State_P1__View_P1, "", ""); I_Method0(unsigned int, getContextID, Properties::NON_VIRTUAL, __unsigned_int__getContextID, "", ""); I_Method1(void, setState, IN, osg::State *, state, Properties::NON_VIRTUAL, __void__setState__State_P1, "", ""); I_Method0(osg::State *, getState, Properties::NON_VIRTUAL, __State_P1__getState, "", ""); I_Method0(const osg::State *, getState, Properties::NON_VIRTUAL, __C5_State_P1__getState, "", ""); I_Method1(void, setView, IN, osg::View *, view, Properties::NON_VIRTUAL, __void__setView__View_P1, "", ""); I_Method0(osg::View *, getView, Properties::NON_VIRTUAL, __View_P1__getView, "", ""); I_Method0(const osg::View *, getView, Properties::NON_VIRTUAL, __C5_View_P1__getView, "", ""); I_Method1(void, pushCamera, IN, osg::Camera *, camera, Properties::NON_VIRTUAL, __void__pushCamera__Camera_P1, "", ""); I_Method0(void, popCamera, Properties::NON_VIRTUAL, __void__popCamera, "", ""); I_Method0(osg::Camera *, getCurrentCamera, Properties::NON_VIRTUAL, __Camera_P1__getCurrentCamera, "", ""); I_Method1(void, setUserData, IN, osg::Referenced *, userData, Properties::NON_VIRTUAL, __void__setUserData__Referenced_P1, "", ""); I_Method0(osg::Referenced *, getUserData, Properties::NON_VIRTUAL, __Referenced_P1__getUserData, "", ""); I_Method0(const osg::Referenced *, getUserData, Properties::NON_VIRTUAL, __C5_Referenced_P1__getUserData, "", ""); I_SimpleProperty(unsigned int, ContextID, __unsigned_int__getContextID, 0); I_SimpleProperty(osg::Camera *, CurrentCamera, __Camera_P1__getCurrentCamera, 0); I_SimpleProperty(osg::State *, State, __State_P1__getState, __void__setState__State_P1); I_SimpleProperty(osg::Referenced *, UserData, __Referenced_P1__getUserData, __void__setUserData__Referenced_P1); I_SimpleProperty(osg::View *, View, __View_P1__getView, __void__setView__View_P1); END_REFLECTOR