A simple hang gliding flight simulator demo. The current GliderManipulator does not yet have any dynamics built into it, something TODO... A small database is built into the program - Ed Levin park, Don's local flying to be precise! You'll need the textures found in the OpenSceneGraph-Data distribution. To run type : hangglide To run type with other databases, treat it just like sgv such as : hangglide town.osg