#include "osg/Input" #include "osg/Registry" #include "osg/Object" #ifdef __sgi using std::string; #endif using namespace osg; // Will extend to handle #DEF and use // functionality similar to Inventor, // and add the ability to handle #include // from within the OSG file format. Input::Input() { } Input::~Input() { } Object* Input::getObjectForUniqueID(const std::string& uniqueID) { UniqueIDToObjectMapping::iterator fitr = _uniqueIDToObjectMap.find(uniqueID); if (fitr != _uniqueIDToObjectMap.end()) return (*fitr).second; else return NULL; } void Input::regisiterUniqueIDForObject(const std::string& uniqueID,Object* obj) { _uniqueIDToObjectMap[uniqueID] = obj; } Object* Input::readObject() { return Registry::instance()->readObject(*this); } Object* Input::readObject(const string& fileName) { return Registry::instance()->readObject(fileName); } Image* Input::readImage() { return Registry::instance()->readImage(*this); } Image* Input::readImage(const string& fileName) { return Registry::instance()->readImage(fileName); } Node* Input::readNode() { return Registry::instance()->readNode(*this); } Node* Input::readNode(const string& fileName) { return Registry::instance()->readNode(fileName); }