// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeEffect) I_BaseType(osgParticle::ParticleEffect); I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, osg::Vec3(0.0f, 0.0f, 0.0f), IN, float, scale, 1.0f, IN, float, intensity, 1.0f); I_ConstructorWithDefaults2(IN, const osgParticle::SmokeEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); I_Method0(osg::Object *, cloneType); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj); I_Method0(const char *, className); I_Method0(const char *, libraryName); I_Method1(void, accept, IN, osg::NodeVisitor &, nv); I_Method0(void, setDefaults); I_Method0(void, setUpEmitterAndProgram); I_Method0(osgParticle::Emitter *, getEmitter); I_Method0(const osgParticle::Emitter *, getEmitter); I_Method0(osgParticle::Program *, getProgram); I_Method0(const osgParticle::Program *, getProgram); I_ReadOnlyProperty(osgParticle::Emitter *, Emitter); I_ReadOnlyProperty(osgParticle::Program *, Program); END_REFLECTOR