// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgSim::ColorRange) I_BaseType(osgSim::ScalarsToColors); I_Constructor2(IN, float, min, IN, float, max); I_Constructor3(IN, float, min, IN, float, max, IN, const std::vector< osg::Vec4 > &, colors); I_Method1(void, setColors, IN, const std::vector< osg::Vec4 > &, colors); I_Method1(osg::Vec4, getColor, IN, float, scalar); I_WriteOnlyProperty(const std::vector< osg::Vec4 > &, Colors); END_REFLECTOR STD_VECTOR_REFLECTOR(std::vector< osg::Vec4 >);