// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include TYPE_NAME_ALIAS(std::pair< float COMMA float >, osg::LOD::MinMaxPair); TYPE_NAME_ALIAS(std::vector< osg::LOD::MinMaxPair >, osg::LOD::RangeList); BEGIN_ENUM_REFLECTOR(osg::LOD::CenterMode) EnumLabel(osg::LOD::USE_BOUNDING_SPHERE_CENTER); EnumLabel(osg::LOD::USER_DEFINED_CENTER); END_REFLECTOR BEGIN_ENUM_REFLECTOR(osg::LOD::RangeMode) EnumLabel(osg::LOD::DISTANCE_FROM_EYE_POINT); EnumLabel(osg::LOD::PIXEL_SIZE_ON_SCREEN); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::LOD) BaseType(osg::Group); Constructor0(); ConstructorWithDefaults2(IN, const osg::LOD &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); Method0(osg::Object *, cloneType); Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); Method1(bool, isSameKindAs, IN, const osg::Object *, obj); Method0(const char *, className); Method0(const char *, libraryName); Method1(void, accept, IN, osg::NodeVisitor &, nv); Method1(void, traverse, IN, osg::NodeVisitor &, nv); Method1(bool, addChild, IN, osg::Node *, child); Method3(bool, addChild, IN, osg::Node *, child, IN, float, min, IN, float, max); Method1(bool, removeChild, IN, osg::Node *, child); Method1(void, setCenterMode, IN, osg::LOD::CenterMode, mode); Method0(osg::LOD::CenterMode, getCenterMode); Method1(void, setCenter, IN, const osg::Vec3 &, center); Method0(const osg::Vec3 &, getCenter); Method1(void, setRadius, IN, float, radius); Method0(float, getRadius); Method1(void, setRangeMode, IN, osg::LOD::RangeMode, mode); Method0(osg::LOD::RangeMode, getRangeMode); Method3(void, setRange, IN, unsigned int, childNo, IN, float, min, IN, float, max); Method1(float, getMinRange, IN, unsigned int, childNo); Method1(float, getMaxRange, IN, unsigned int, childNo); Method0(unsigned int, getNumRanges); Method1(void, setRangeList, IN, const osg::LOD::RangeList &, rangeList); Method0(const osg::LOD::RangeList &, getRangeList); Property(const osg::Vec3 &, Center); Property(osg::LOD::CenterMode, CenterMode); Property(float, Radius); Property(const osg::LOD::RangeList &, RangeList); Property(osg::LOD::RangeMode, RangeMode); END_REFLECTOR STD_PAIR_REFLECTOR(std::pair< float COMMA float >); STD_VECTOR_REFLECTOR(std::vector< osg::LOD::MinMaxPair >);