// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include BEGIN_OBJECT_REFLECTOR(osg::NodeCallback) VirtualBaseType(osg::Object); Constructor0(); Constructor2(IN, const osg::NodeCallback &, nc, IN, const osg::CopyOp &, x); Method0(osg::Object *, cloneType); Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); Method1(bool, isSameKindAs, IN, const osg::Object *, obj); Method0(const char *, libraryName); Method0(const char *, className); Method2(void, traverse, IN, osg::Node *, node, IN, osg::NodeVisitor *, nv); Method1(void, setNestedCallback, IN, osg::NodeCallback *, nc); Method0(osg::NodeCallback *, getNestedCallback); Method0(const osg::NodeCallback *, getNestedCallback); Method1(void, addNestedCallback, IN, osg::NodeCallback *, nc); Method1(void, removeNestedCallback, IN, osg::NodeCallback *, nc); Property(osg::NodeCallback *, NestedCallback); END_REFLECTOR