#include #include #include #include REGISTER_OBJECT_WRAPPER( StateAttribute, /*new osg::StateAttribute*/NULL, osg::StateAttribute, "osg::Object osg::StateAttribute" ) { ADD_OBJECT_SERIALIZER( UpdateCallback, osg::StateAttributeCallback, NULL ); // _updateCallback ADD_OBJECT_SERIALIZER( EventCallback, osg::StateAttributeCallback, NULL ); // _eventCallback }