// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgAnimation::RunAction) I_DeclaringFile("osgAnimation/ActionCallback"); I_BaseType(osgAnimation::Action::Callback); I_ConstructorWithDefaults2(IN, osgAnimation::Action *, a, , IN, int, priority, 0, ____RunAction__Action_P1__int, "", ""); I_Method0(osgAnimation::Action *, getAction, Properties::NON_VIRTUAL, __Action_P1__getAction, "", ""); I_Method0(int, getPriority, Properties::NON_VIRTUAL, __int__getPriority, "", ""); I_SimpleProperty(osgAnimation::Action *, Action, __Action_P1__getAction, 0); I_SimpleProperty(int, Priority, __int__getPriority, 0); END_REFLECTOR