/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include using namespace osg; StencilTwoSided::StencilTwoSided() { // set up same defaults as glStencilFunc. _func[FRONT] = _func[BACK] = ALWAYS; _funcRef[FRONT] = _funcRef[BACK] = 0; _funcMask[FRONT] = _funcMask[BACK] = ~0u; // set up same defaults as glStencilOp. _sfail[FRONT] = _sfail[BACK] = KEEP; _zfail[FRONT] = _zfail[BACK] = KEEP; _zpass[FRONT] = _zpass[BACK] = KEEP; _writeMask[FRONT] = _writeMask[BACK] = ~0u; } StencilTwoSided::StencilTwoSided(const StencilTwoSided& stencil,const CopyOp& copyop): StateAttribute(stencil,copyop) { _func[FRONT] = stencil._func[FRONT]; _funcRef[FRONT] = stencil._funcRef[FRONT]; _funcMask[FRONT] = stencil._funcMask[FRONT]; _sfail[FRONT] = stencil._sfail[FRONT]; _zfail[FRONT] = stencil._zfail[FRONT]; _zpass[FRONT] = stencil._zpass[FRONT]; _writeMask[FRONT] = stencil._writeMask[FRONT]; _func[BACK] = stencil._func[BACK]; _funcRef[BACK] = stencil._funcRef[BACK]; _funcMask[BACK] = stencil._funcMask[BACK]; _sfail[BACK] = stencil._sfail[BACK]; _zfail[BACK] = stencil._zfail[BACK]; _zpass[BACK] = stencil._zpass[BACK]; _writeMask[BACK] = stencil._writeMask[BACK]; } StencilTwoSided::~StencilTwoSided() { } int StencilTwoSided::compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macro's below. COMPARE_StateAttribute_Types(StencilTwoSided,sa) // compare each parameter in turn against the rhs. COMPARE_StateAttribute_Parameter(_func[FRONT]) COMPARE_StateAttribute_Parameter(_funcRef[FRONT]) COMPARE_StateAttribute_Parameter(_funcMask[FRONT]) COMPARE_StateAttribute_Parameter(_sfail[FRONT]) COMPARE_StateAttribute_Parameter(_zfail[FRONT]) COMPARE_StateAttribute_Parameter(_zpass[FRONT]) COMPARE_StateAttribute_Parameter(_writeMask[FRONT]) COMPARE_StateAttribute_Parameter(_func[BACK]) COMPARE_StateAttribute_Parameter(_funcRef[BACK]) COMPARE_StateAttribute_Parameter(_funcMask[BACK]) COMPARE_StateAttribute_Parameter(_sfail[BACK]) COMPARE_StateAttribute_Parameter(_zfail[BACK]) COMPARE_StateAttribute_Parameter(_zpass[BACK]) COMPARE_StateAttribute_Parameter(_writeMask[BACK]) return 0; // passed all the above comparison macro's, must be equal. } void StencilTwoSided::apply(State& state) const { const unsigned int contextID = state.getContextID(); const Extensions* extensions = getExtensions(contextID,true); if (!extensions->isStencilTwoSidedSupported()) return; extensions->glActiveStencilFace(GL_BACK); glStencilOp((GLenum)_sfail[BACK],(GLenum)_zfail[BACK],(GLenum)_zpass[BACK]); glStencilMask(_writeMask[BACK]); glStencilFunc((GLenum)_func[BACK],_funcRef[BACK],_funcMask[BACK]); extensions->glActiveStencilFace(GL_FRONT); glStencilOp((GLenum)_sfail[FRONT],(GLenum)_zfail[FRONT],(GLenum)_zpass[FRONT]); glStencilMask(_writeMask[FRONT]); glStencilFunc((GLenum)_func[FRONT],_funcRef[FRONT],_funcMask[FRONT]); } typedef buffered_value< ref_ptr > BufferedExtensions; static BufferedExtensions s_extensions; StencilTwoSided::Extensions* StencilTwoSided::getExtensions(unsigned int contextID,bool createIfNotInitalized) { if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions(contextID); return s_extensions[contextID].get(); } void StencilTwoSided::setExtensions(unsigned int contextID,Extensions* extensions) { s_extensions[contextID] = extensions; } StencilTwoSided::Extensions::Extensions(unsigned int contextID) { setupGLExtensions(contextID); } StencilTwoSided::Extensions::Extensions(const Extensions& rhs): Referenced() { _isStencilTwoSidedSupported = rhs._isStencilTwoSidedSupported; _glActiveStencilFace = rhs._glActiveStencilFace; } void StencilTwoSided::Extensions::lowestCommonDenominator(const Extensions& rhs) { if (!rhs._isStencilTwoSidedSupported) _isStencilTwoSidedSupported = false; if (!rhs._glActiveStencilFace) _glActiveStencilFace = 0; } void StencilTwoSided::Extensions::setupGLExtensions(unsigned int contextID) { _isStencilTwoSidedSupported = isGLExtensionSupported(contextID,"GL_EXT_stencil_two_side"); setGLExtensionFuncPtr(_glActiveStencilFace, "glActiveStencilFace","glActiveStencilFaceEXT"); } void StencilTwoSided::Extensions::glActiveStencilFace(GLenum face) const { if (_glActiveStencilFace) { _glActiveStencilFace(face); } else { notify(WARN)<<"Error: glActiveStencilFace not supported by OpenGL driver"<