#ifndef __OSG_STATESETSTR_H #define __OSG_STATESETSTR_H #include namespace dx { const char *GLModeToModeStr( osg::StateAttribute::GLMode mode ); osg::StateAttribute::GLMode GLModeStrToMode( const char mode_str[] ); const char *OSGAttrToAttrStr( osg::StateAttribute::Type attr ); osg::StateAttribute::Type OSGAttrStrToAttr( const char attr_str[] ); }; #endif