// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include BEGIN_OBJECT_REFLECTOR(osg::Viewport) BaseType(osg::StateAttribute); Constructor0(); Constructor4(IN, int, x, IN, int, y, IN, int, width, IN, int, height); ConstructorWithDefaults2(IN, const osg::Viewport &, vp, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); Method0(osg::Object *, cloneType); Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); Method1(bool, isSameKindAs, IN, const osg::Object *, obj); Method0(const char *, libraryName); Method0(const char *, className); Method0(osg::StateAttribute::Type, getType); Method1(int, compare, IN, const osg::StateAttribute &, sa); Method4(void, setViewport, IN, int, x, IN, int, y, IN, int, width, IN, int, height); Method4(void, getViewport, IN, int &, x, IN, int &, y, IN, int &, width, IN, int &, height); Method0(int, x); Method0(int, y); Method0(int, width); Method0(int, height); Method0(bool, valid); Method0(float, aspectRatio); Method0(const osg::Matrix, computeWindowMatrix); Method1(void, apply, IN, osg::State &, state); ReadOnlyProperty(osg::StateAttribute::Type, Type); END_REFLECTOR